Crimson Desert Patch 1.07.00 brings in more bosses for rematches, unarmed combat skills for Damiane, and more

Pearl Abyss has released update 1.07.00 for Crimson Desert, now available globally. This update adds more boss rematches, new hand-to-hand combat abilities for Damiane, and other improvements.

The latest update is now available on PlayStation 5, PC, and Xbox, and will soon be released for macOS. If you haven’t received it yet, you can read a review by Scott here. Also, Crimson Desert is now playable on PlayStation 5, Xbox Series X|S, and PC via Steam. Find helpful guides for Crimson Desert here.

Pearl Abyss has released detailed patch notes for the Crimson Desert update 1.07.00, which you can find below.

Fellow Greymanes,

Here are the fixes and improvements that have been added this patch.

Major Updates

This update lets you fight bosses again, introduces new hand-to-hand combat abilities for Damiane, and includes several bug fixes and performance enhancements.

Update Schedule

The update is now being released on all devices. Check the ‘Update’ section below to see its progress on each platform.

Update

A new update is now available on Steam (for both PC and Mac), PlayStation, Xbox, and the Epic Games Store. Mac App Store users will receive the update soon; it’s currently being processed.

Crimson Desert Patch Notes Version 1.07.00

New Additions

I’m so excited! The developers have added a bunch of bosses you can fight again after you beat them! They don’t want to spoil the surprises, so all the details are hidden in a dropdown menu – but trust me, it’s a really cool feature for those of us who love a challenge.

  • [Damiane] Added unarmed combat skills.
    • You can find the new skills by selecting “Fists” in the skill menu.
  • [Damiane/Oongka] Added “Aerial Stab” for Damiane and Oongka.
  • [Kliff] Added “Blinding Flash Finisher” for unarmed combat.
  • Added additional wolf and bear types that can be registered as mounts.
  • Added reins for certain mounts.

Main Improvements

Content

  • [Damiane] Fixed an issue where the “Elegant Carmine Leather Armor” appeared abnormally.
  • Fixed an issue where the “Faces on the Bounty Notice” could not be progressed if the player obtained Ulzok’s bounty notice before speaking with Yann.
  • Improved visual effects of “Champion’s Plate Gloves.”
  • Fixed an issue where the “Eastern Witch’s Fan” would disappear when extracted.
  • Fixed an issue where the Kuku Bird Egg would occasionally disappear from the nest.
  • Fixed an issue where some NPCs would appear abnormally at the Saltroad Trading Post.
  • Fixed an issue where the “Check the honey quality at the Pollengarth Apiary” could not be completed for “Ugmon’s Request.”
  • Fixed an issue while carrying out the “Protectors of the Abyss” quest, where tokens inserted into the door would disappear if only some of them had been inserted and the player moved too far away.
  • Fixed an issue where the “Plentiful Greeting” quest could not be progressed even when the relevant requirements were met.
  • Fixed an issue where floppy-eared bulldogs could not equip the “Sigil of Valor”.
  • Fixed an issue where Ibexes could not be sold to a fence.
  • Fixed an issue where missions could not be progressed if comrades were disbanded after moving to the mission location while assembled.
  • Fixed an issue where legendary mounts could not be summoned when switching to Kliff in certain situations.
  • Fixed an issue where the A.T.A.G. could not be summoned in certain situations.
  • Fixed an issue where the A.T.A.G. would occasionally not appear in the hangar.
  • Increased the number of animals in the world that can be used as mounts.

Controls

  • Fixed an issue where the eating animation would not be canceled by other actions while unarmed on Easy or Normal difficulty.
  • Fixed an issue where the handwheel on the coil pillar could only be interacted with from certain angles.

Combat / Action

  • [Oongka] Added a charge phase to Explosive Strike.
  • [Oongka] Improved chaining into “Stab” when dual-wielding.
  • [Damiane] Improved general movement animation while unarmed.
  • Improved most unarmed attacks and skills so that they can now successfully hit enemies lying on the ground.

UI

  • Fixed an issue where the icon for the “Sword of Starlight” differed from its actual appearance.
  • Fixed an issue where, when playing with a controller, certain key guides shown in the bottom-right area of the screen would display keyboard and mouse inputs.

Graphics & Settings

  • Fixed a GPU crash issue that occurred with AMD driver version 26.5.1.

Localization

  • Fixed various localization errors and improved localization quality across all languages.

Others

  • Fixed an issue where, when the “Display Melee Weapons” option was set to “Selected Only”, the sheath for a two-handed sword would be displayed while a one-handed sword and shield were equipped.
  • Fixed an issue where equipment equipped on horses would disappear in certain situations.
  • Fixed an issue where lions, tigers, and large wolves would fall over every time they were hit.
  • Fixed an issue where other actions could be performed while attacking on horseback.
  • Fixed an issue where two-handed cannons would flicker while sliding.
  • Fixed an issue where the player would glide an excessive distance during a jump attack while equipped with a sword and shield in certain situations.

We’ve fixed some bugs and made improvements to certain boss battles. You can find specific details in the menu below to avoid spoilers.

  • Fixed an issue where Blackstar’s health would not recover after retrying or giving up while fighting with the ultimate weapon during “Deferred Advance.”

Known Issues

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2026-05-15 08:58