Nvidia CEO says he “doesn’t love AI slop either” after DLSS 5 backlash

Nvidia’s latest and most innovative graphics technology was met with unexpected criticism, prompting the company’s CEO to respond.

Nvidia’s DLSS 5, revealed at GTC 2026, represents a significant leap forward in graphics technology. It uses advanced AI to create incredibly realistic lighting and textures in games – a more substantial improvement than any previous DLSS version. However, while Nvidia celebrated this innovation, some gamers expressed concerns.

As a gamer, I’ve been seeing a huge amount of discussion online about DLSS 5. A lot of us – both players and developers – are pretty upset because it seems to be changing how games look, and not in a good way. Honestly, some of the results look really messy, and people are calling it ‘AI slop.’ The complaints got so loud that even the big companies had to notice!

Nvidia CEO addresses DLSS 5 AI slop concerns

During an appearance on the Lex Fridman Podcast, Nvidia CEO Jensen Huang admitted he understood people’s annoyance with low-quality AI-generated content, saying he felt the same way. He then explained that he believes some criticisms of the technology are based on misunderstandings.

(segment begins at 1:50:13)

According to Huang, DLSS 5 doesn’t change the original artistic vision. He explained that the system faithfully reproduces the shapes and details created by the artist and stays true to the textures and overall structure that developers designed. Studios also have precise control over how and where DLSS 5’s improvements are made.

Nvidia quickly responded to worries about its new DLSS 5 technology, clarifying in a comment on their announcement video that it doesn’t simply apply a filter and that game developers have complete control over how it looks.

Huang argued the negative reaction was actually a good sign, showing gamers are getting better at recognizing genuine artistic effort versus content created by algorithms. He believes they simply misunderstood how DLSS 5 works. The technology is scheduled for release this fall, and will be supported by major game developers like Bethesda, CAPCOM, Ubisoft, and Warner Bros. Games.

Read More

2026-03-24 00:18