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AtomTeam, the creators of Atom RPG, have released a major update, version 1.1 (titled ‘Cursed City’), for their fantasy role-playing game Swordhaven: Iron Conspiracy on PC via Steam.
The latest update to Swordhaven: Iron Conspiracy, called The Cursed City, introduces a brand-new area to explore. Players will encounter unique monsters, challenging bosses, and discover powerful new items and weapons. This update also includes features requested by players, like a toggle to switch between running and walking. The developers at AtomTeam are currently working on bringing the game to consoles and plan to share updates on that progress soon.

You can find the full update details via AtomTeam below:
Greetings, friends!
We’re happy to announce that our work on the Cursed City update for Swordhaven: Iron Conspiracy is now complete. With it, we finally see the game we had been striving to create, and an even better one at that, thanks to the many suggestions you shared with us throughout the journey. We sincerely hope you’ll enjoy playing it now more than ever.
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What can you expect from the update?The Cursed City is a brand-new area with diverse locations to explore. You’ll battle unusual creatures, challenge tough bosses, and find new gear, including powerful weapons and potentially even unlock ancient spells!
The region and its accompanying quest continue Lady Korynne’s story arc. It is triggered by a world map encounter after you have completed her previous quests.
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Older locations have also received a fresh coat of polish, with some areas reworked and expanded through the addition of new stashes, interactive objects, enemies, and new characters.We’ve updated the shops with more powerful weapons and shields. Plus, we’ve finished adding all the missing character portraits and item icons, and now each companion – including Vavere, Kedaraïn, Eres, and Jemmahor – has their own unique background image. These are just some of the new improvements we’ve made.
The final cutscene has been updated with companion endings that reflect the choices you made throughout the game!
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Many player suggestions have also been implemented, including:
- A run/walk toggle;
- A new, better look for the world map;
- Random encounter skill checks now consider the entire party rather than just the player character;
- Improved pathfinding in difficult locations;
- Transparent walls and structures when companions are behind them, and camera improvements;
- Many more smaller enchantments to QoL!
A great deal of work has gone into improving the game’s performance, addressing potential causes of crashes, and fixing countless lingering bugs. Thanks to the valuable feedback we received, many dialogue issues, broken questlines, and similar problems have also been resolved, while all localisations have been further improved.
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The release of Swordhaven: Iron Conspiracy did not meet either our own standards and the expectations many players had of us. We feel that this update has finally addressed that, adding everything the game should have had from the very beginning, and even more. We would also like to offer our sincere apologies, along with a heartfelt Thank You to all our players!
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While this is the last major update for Swordhaven proper, we still plan to release patches, support the game, and perhaps even add some smaller updates.We are also working on console ports, and we hope to share more news on that front soon!
We’re so grateful for your continued support! We wouldn’t be able to create these games without your feedback and the amazing way you spread the word by telling your friends about them.
If you find any issues or have ideas for making the game better, please let us know on the forums or our Discord server. We appreciate your feedback!
Yours forever,
Atom Team
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2026-05-09 12:26