Why Team Fight Tactics (TFT) Players Need to Chill: Balancing the Game Without the Hate
At Riot Games, the team responsible for balancing Teamfight Tactics faces a monumental challenge. It’s like trying to keep several balls in the air simultaneously – managing a constantly shifting lineup of units, all while catering to an energetic player base with sky-high expectations. The balance team is always sifting through data and player opinions to ensure the game remains enjoyable, tough but fair, and competitive. When they opt to tone down a character like Brand because they believe it’s overperforming, their goal is to preserve the game’s dynamics and user experience. However, this decision often triggers a wave of criticism from players who argue that the game is flawed and unjust.