Why Smite Ranked Needs More Bans: Players Want Variety in God Picks
The call for more restrictions stems from players’ growing annoyance at seeing the same deities in every game. TheJumboman’s argument is straightforward: the current ban limit of four isn’t enough to tackle the imbalances and frequent picks of dominant gods in competitive play. One user, Scared_Technology941, proposed that Hi-Rez could adopt an approach similar to Smite 1, where each player would have their own ban, resulting in a total of ten bans per game. This idea has gained traction, as it reflects the desires of players for diversity, strategic layers, and unexpected elements in matches. Ultimately, who wouldn’t want to witness a bit of unpredictable chaos as players adapt to multiple bans?