Games
Building the Ultimate Raft: A Look at This Stunning Survival Yacht

Building in the game Raft often makes people think of basic, survival-focused structures. But one player’s creation is proving that wrong! User ManagementAfraid1610 recently shared an incredibly detailed and stylish yacht, showcasing a fantastic blend of performance and artistry. The design features intricate areas and a sleek exterior, clearly the result of many hours of dedication. The community loved it – one user, sinscyanide2020, simply wrote, “This looks so sick!” It’s a clear shift from just surviving to thriving, with players now focusing on creating glamorous bases – some are even calling it “Glamping”! This yacht demonstrates how much fun and creativity players are bringing to the game.
Last Epoch’s Expansion: Is the Future Bright or Doom and Gloom?

Man, the hype for “Orobyss” is real! It’s awesome that us existing players get the expansion for free, and people are already buzzing about what they’re calling “Paradox Classes” – sounds like a totally new way to play. But that excitement quickly turned to worry when someone asked if these new classes would cost extra. It’s a real mixed bag of feelings. Some of us are super hyped for more content, while others are really skeptical, and honestly, I get it. It feels like Eleventh Hour Games is walking a tightrope with player trust. A lot of us would rather see expansions and new classes bundled together instead of potentially having to pay extra for everything. It’s just… frustrating, you know?
Ys Legacy Collection ~Ys I&II&III For X68000 Z~ launches on April 23, 2026 in Japan
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BEEP has announced the release date for its upcoming release in Japan. A tip from 4Gamer.net alerted us to the news! This follows BEEP’s previous work with Falcom, which included releasing the original X68000 versions of Ys I & II ~Lost ancient kingdom~ in 2021 and Ys III ~Wanderers From Ys~ in late 2022 – both of which came with the original floppy disks. This new X68000 Z release will include the games on an SD card as well.
Atelier Resleriana: The Red Alchemist & the White Guardian Review
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This story follows Reason, a mischievous young girl, and Slade, a young man investigating a mysterious book inherited from his father. They cross paths in Hallfein, a town still recovering from a disaster that happened a decade earlier. After discovering a hidden workshop within the town’s mine, Reason and Slade are asked to help rebuild Hallfein. This takes place in a different part of the world than the events of ‘Forgotten Alchemy’ and ‘The Polar Night Liberator,’ happening a few months after those stories concluded.
Pacific Drive Tips: Getting Unstuck in the Game Without Losing Your Mind

Getting stuck is a common problem in Pacific Drive, but players have been finding clever ways to get unstuck. One resourceful player, Silver_McGee, suggests a somewhat unusual fix: force-quitting the game using the task manager. This allows you to reload a recent save, which can often rescue you from a difficult situation. It’s a bit of a last-ditch effort, but shows the kind of creative problem-solving players are using to overcome the game’s challenging environment.
Pacific Drive’s Hotfix Version 1.13.1: Community Love and File Size Woes

In today’s gaming world, good communication between developers and players is essential for a game’s success. The team at iwstudios seems to understand this, publicly thanking players for reporting bugs and issues. One player, FoxTrot0014, perfectly captured the positive feeling, saying, “Keep up the great work and dedication to the game, you’re really appreciated!” This kind of feedback shows how much players value the developers’ efforts. There’s a lot of enthusiasm for Pacific Drive, and players are quick to offer praise. It’s clear that communication and commitment build a strong community, and iwstudios is seeing great results from this approach!
Is Pacific Drive Worth Your Time? Reddit Users Weigh In!

Players generally love the atmosphere in Pacific Drive. Many describe it as immersive, with one player saying it’s “definitely worth the price” due to its engaging gameplay, challenging moments, and overall feel. The game excels at creating a strong aesthetic, particularly through its tense driving sequences in unsettling environments and a captivating soundtrack. The nighttime setting is especially effective, building a creeping sense of anxiety that appeals to players who enjoy a bit of spookiness without a full-on horror experience. Essentially, Pacific Drive offers a fantastic atmosphere that seems to really resonate with those who appreciate a strong sense of place and mood in their games.
Pacific Drive: How to Overcome Scanner Charge Woes Like a Pro

In Pacific Drive, players often struggle to find enough resources, especially scanner charges, which are vital for planning safe routes. One player, “No-Age56,” shared their experience of running out of charges after the first mission. Other players quickly chimed in, explaining that even simply scanning a junction counts as route planning, so every charge should be used purposefully. The community reassured each other that this is a normal part of learning the game. Realizing you can still navigate even without fully scanning every area helps reduce the initial anxiety and opens up new ways to explore.
Manor Lords: Why Starting Weapons Should Be Shields, Spears, and Bows!

Once you understand trainedstork’s argument, it seems obvious: why should villagers be helpless and wait for skilled craftspeople before they can protect themselves? Many players agree this isn’t just about how the game works, but about making sense in the game’s world. Trainedstork points out that basic tools like spears and shields shouldn’t be difficult to obtain, since people would naturally use whatever’s at hand. This idea is widely supported, with players suggesting that ordinary villagers should be able to quickly create simple defenses from common tools. One player jokingly asked, “Should they really have to wait for their farming tools before fighting off bandits?” It just doesn’t make sense to be defenseless simply because a blacksmith hasn’t arrived yet.
