Skull and Bones: Should Year 2 Ditch Those Year 1 Seasonal Bosses?
It appears that while a variety of seasonal bosses may initially seem appealing, it can often lead to confusion and congestion for players. A common criticism is the excessive number of activities available, making the game feel overly crowded according to user karmadogma. To put it in simpler terms, he suggests that the numerous bosses, resources, and loot chests make the game environment chaotic, much like trying to navigate a bustling marketplace where you simply want to purchase an item but are hindered by various events happening simultaneously. This accumulation of content seems to be leaving players feeling overwhelmed rather than thrilled about new additions. Instead of having a clear path to rewards, it seems as though players are instead getting tangled up in the cluttered content.