
The initial poster of this conversation, jmc0444, clearly states that intentionally feeding (purposely losing the game) is ruining the enjoyment of Smite for them. They believe that while experimenting with unique god builds and trying out different roles can be fun, not taking team dynamics seriously can result in a lot of chaos. In multiplayer games, working together as a team is usually essential, and not playing your assigned role can negatively impact more than just one player’s experience. Essentially, jmc0444 expressed their frustration by saying, “I’d rather lose because someone is learning the game, than lose because a solo player is using Agni for support or Aphrodite for damage, knowing that I know how to play but chose not to.” This opinion highlights a common problem in cooperative games where selfish actions can disrupt a team’s harmony very quickly.