After playing just a few hours of the single-player campaign in Battlefield 6, I was really impressed. It’s clear this wasn’t just thrown in as an extra – it’s a fully developed and enjoyable experience. It feels like a big-budget, action-packed movie you can actually play.
Historically, games focused on single-player experiences, with multiplayer often feeling like an afterthought. Now, we’re seeing a shift where single-player modes are sometimes ignored or rushed, without much thought given to their lasting quality.
The Battlefield series used to consistently deliver excellent single-player campaigns, like those in Bad Company 2 and Battlefield 3. While recent games like Battlefield 1 and Hardline were enjoyable, it’s been a long time since a Battlefield campaign truly stood out. In fact, Battlefield 2042 didn’t even include a single-player mode at launch.
Finally, Battlefield 6 delivers what fans have been waiting for. It’s clear EA listened to feedback this time, and after several hours of gameplay across different missions, it’s safe to say this game is going to be a hit.

A world at war
Battlefield 6 takes place in 2027, a world in chaos after the collapse of established governments and the rise of new powers. Players experience the devastation as US Marines caught in intense conflicts erupting across heavily populated areas worldwide.
Our team’s part of the campaign took us on a worldwide adventure, from the coast of Gibraltar to the mountains of Tajikistan and even the back alleys of Brooklyn. We completed three separate missions in different parts of the world, and each one felt unique – not just in its setting and story, but also in how we played and what we had to do.
Everyone says variety makes life interesting, and Battlefield 6 definitely delivers on that front. According to Senior Producer Danny Isaac, it’s the most ambitious project he’s ever worked on, and potentially the most complex EA has ever undertaken.

The beautiful settings and how the story unfolded in each place were impressive, but I was most surprised by how well-developed the characters were during my initial experience.
Because you spend almost the entire game fighting alongside your squad, I found myself surprisingly connected to my teammates. While there’s still plenty of typical military jargon during intense battles, the game takes the time to develop these characters and reveal what drives them, making them feel more than just fellow soldiers.
I couldn’t help but chuckle when I thought a character had a bug. After I took out a sniper, my AI teammate kept firing at where he used to be, even shouting as if still engaged!
I was quickly moving on to the next task, not really paying attention, when suddenly my goal changed. The game prompted me to go back and check on a teammate, to see if they were okay despite all the fighting. It was a surprisingly touching moment that made me feel more connected to my team.
Surprise tactics
Ultimately, this is still Battlefield, meaning each mission is packed with explosive, dramatic moments – like chasing a train through tunnels or escaping a collapsing dam. While these action sequences are exciting, what really impressed me during my time playing wasn’t just the spectacle, but something else entirely.
I didn’t bother with the initial instructions, so it took me a moment to realize there was a hidden command. If you hold down the input button, a small menu pops up allowing you to arrange your team in four different formations – one specifically designed for each character class.
This feature lets you coordinate with your teammates – for example, timing attacks, using smoke to move undetected, or destroying obstacles. The developers designed it so you can direct all four characters during a fight, even while actively controlling one. You’ll have a level of command over the others, allowing for strategic teamwork.
This game isn’t trying to be like XCOM, but it’s a great addition that makes battles more interesting. You *can* just run in and shoot, but the game is built to reward players who think strategically and plan their attacks.

One of the most exciting parts of the early preview was Mission 8. It felt very similar to the open-world gameplay of Far Cry, featuring a huge area much larger than any of the previous multiplayer maps. The mission had several goals spread around, and I was free to complete them in whatever order I chose.
You’re free to tackle each area however you like, but rushing in with weapons drawn will likely be the hardest way to go. These locations are full of enemies, and they have alarms that will call for backup if you don’t act fast.
This feature allows players to approach the game in many different ways, catering to all kinds of playstyles. It also makes the game incredibly replayable – I even revisited a mission just to try a completely different strategy and see how much variety it offered.
Just for fun, each mission also hides collectibles, encouraging you to revisit areas, explore carefully, and really get to know every location.

While much of the marketing for Battlefield 6 has focused on its multiplayer features, the developers haven’t forgotten about the singleplayer experience. Hundreds of developers across multiple studios are still dedicated to creating a strong singleplayer campaign.
The game offers a lot to explore, both in its story and gameplay, and it’s definitely worth playing. I was excited about the competitive aspects, but now I’m equally looking forward to experiencing the complete campaign when the game releases on October 10th.
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2025-09-25 01:19