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So, I’ve been diving deep into RPGs on all the platforms, like Steam Deck, Switch 2, and Game Pass. Now, I’ve put together a guide to the best RPGs you can play on the PS5 Pro. I’m covering everything – games specifically enhanced for the Pro, those that get a nice boost, and even some that could really benefit from official upgrades. I’ll be sharing my own experiences with each game, unless I mention otherwise. I’ve broken it down into two sections: games fully optimized for PS5 Pro, and those that see a noticeable improvement (or are begging for one!) on the new hardware.

Before I detail the games, I want to mention that I have the upgraded PSSR (also known as PSSR 2) feature turned on in my PS5 settings. It’s been tricky to determine which games are officially optimized for the PS5 Pro or are simply benefiting from its increased power. I was able to complete this list with help from Digital Foundry and a ResetEra discussion thread, which both tracked PS5 Pro enhancements and performance – I originally missed some titles but they helped me find them.
PS5 Pro Enhanced games
These games have been specially enhanced to work with the PS5 Pro’s powerful hardware. You’ll notice improvements like clearer images, smoother performance, and extra visual effects such as ray tracing. The list below isn’t in any specific order.
Arknights: Endfield
I first tried out the gacha game Arknights: Endfield on the PlayStation 5 Pro. I enjoyed it on the standard PS5, but the graphics appeared a bit blurry and the frame rate wasn’t always smooth when playing on my monitor. The PS5 Pro version, however, looks significantly sharper and runs flawlessly, based on my experience over a few hours of gameplay. I did notice some ghosting effects during scenes with a lot of particles, like heavy weather. One thing that stands out on both PS5 consoles is how well the game utilizes the DualSense controller’s features.



Assassin’s Creed Shadows
Assassin’s Creed Shadows shows a significant improvement on the PS5 Pro. On the standard PS5, players had to choose between visually rich lighting at 30 frames per second or a simpler, faster 60fps experience. Even the PS5 Pro’s performance mode looks better than the standard PS5’s quality mode. I found the 40fps mode, which includes more realistic ray tracing effects, to be the most enjoyable, making this one of the biggest visual enhancements for the system so far.


Avowed
As a fan, I’ve been checking out the visual updates in Avowed, and while the shadows and lighting are definitely better, it doesn’t feel like a huge leap forward overall. The game looks noticeably sharper on my PS5, though – everything just feels clearer. I played using the balanced graphics settings and didn’t see the frame rate dip below 40fps, which was great!


Baldur’s Gate 3
Baldur’s Gate 3 runs noticeably better on the PS5 Pro than on the original PS5, with a sharper image and even its performance mode looking superior. The PS5 Pro also adds a 60fps option for local split-screen multiplayer. While the game doesn’t consistently hit 60fps in crowded areas, it’s a significant improvement over the experience on other consoles.


Banishers: Ghosts of New Eden
Since I don’t have a VRR-compatible TV, I turned off the 120hz refresh rate when playing Banishers. I consistently got a smooth 60 frames per second while testing different parts of the game, and the graphics actually looked better than on the standard PS5. There’s not much else to say, except that if you do have VRR, the PS5 Pro’s performance mode works really well.

Blades of Fire
I’ll be taking another look at Blades of Fire after the 2.0 update is released, but right now on the PS5 Pro, it already looks noticeably better. Performance appears smoother too, though I haven’t had much time to fully test it yet. Keep in mind these are my first impressions before the 2.0 update arrives – I’ll have a more thorough review once that’s out.


Clair Obscur: Expedition 33
On the PS5 Pro, Expedition 33 looks noticeably sharper overall, even when prioritizing performance. While it still has some issues with distant objects popping in, and doesn’t consistently hit a smooth 60 frames per second, it’s a significant improvement over the original PS5 version. The lighting also appears enhanced on the PS5 Pro, though it’s unclear if this is simply due to the increased resolution.


Cyberpunk 2077
I was surprised to see Cyberpunk 2077 get an upgrade for the PS5 Pro, but I’m really happy it happened. It significantly improves an already excellent game on the PS5. The Pro version offers three different modes with adjustable settings. I mostly played using either the 40fps Ray Tracing mode, which has all ray tracing features turned on, or the standard 60fps mode, which includes more ray tracing than the original PS5 version. I’m not sure why the FSR upscaling option is there, but with PSSR enabled, Cyberpunk 2077 on the PS5 Pro looks much better than on any other console.








Demon’s Souls (2020)
Even on the standard PlayStation 5, Demon’s Souls is a stunning game. The PS5 Pro version takes it even further, offering a smooth 60 frames per second with graphics that are better than the high-quality visuals on the original PS5. Simply put, Demon’s Souls (released in 2020) is still a remarkable technical achievement.


Dragon Age: The Veilguard
Dragon Age: The Veilguard looks significantly better on the PlayStation 5 Pro thanks to improved resolution and stability compared to the standard PS5. On my 1440p monitor, the game appears very sharp and I’m now completely satisfied with the PS5 Pro version. I did notice my initial screenshots were captured at 1080p instead of 4K, so I’ll be sharing updated images soon.
Dragon’s Dogma 2
Dragon’s Dogma 2 has received several updates to enhance performance and visual settings on consoles, but even on the PlayStation 5 Pro, some visual problems remain. Specifically, there’s noticeable ghosting, which is worse at lower resolutions. I prioritize a smooth 60 frames per second, and while enabling ray tracing and capping the framerate at 60fps caused these ghosting issues, I still prefer playing on the PS5 Pro over the standard PS5 or Xbox Series X. Hopefully, Capcom will release another patch to fix this. The PS5 Pro version is the best you can get on consoles, and the PSSR 2 technology really helps, though it’s not a complete fix. I’m keeping ray tracing enabled because it’s a key part of the game’s look and feel.





Dynasty Warriors: Origins
Dynasty Warriors: Origins is already the smoothest-running Warriors game on any console. The PS5 Pro version takes things even further, offering better performance and graphics than the standard PS5. A new feature is the option to play in native 4K, which looks great if you have a VRR-compatible TV. However, the frame rate can dip below 60fps in this mode, so VRR is highly recommended. I found the best balance of visuals and performance by prioritizing graphics and locking the frame rate at 60fps. If you prefer an even smoother experience, you can unlock the frame rate and potentially reach 100fps. Overall, this is the definitive console version of Dynasty Warriors: Origins.





Fantasy Life i: The Girl Who Steals Time
Fantasy Life on PS5 and PS5 Pro can run at a smoother frame rate if you have a VRR-compatible TV, but it doesn’t make a difference if you don’t. Without VRR, both the standard and enhanced graphics modes on both consoles stay locked at 60 frames per second. The PS5 Pro does offer a slightly sharper image, but the improvement isn’t dramatic. The upgrade is much more noticeable with a VRR TV, as the game won’t run at 120hz without it.

Final Fantasy VII Rebirth
I initially wanted a PS5 Pro after playing Final Fantasy VII Rebirth – the game appeared quite blurry even at 1080p or 1440p when running at 60fps on the standard PS5. The PS5 Pro, with its PSSR 2 technology, offers a significant improvement in visual quality compared to the standard PS5’s quality mode, all while maintaining a smooth 60fps. This is easily one of the best upgrades I’ve seen on the new console. I was surprised by how poor the image quality was on the base PS5’s 60fps setting, even after playing for a while. Also, if you’ve played the game on PS5 before, the Pro version might start with an older graphics setting. Be sure to check the graphics options and choose ‘Versatility’ mode to get the best experience.


Inazuma Eleven: Victory Road
Inazuma Eleven: Victory Road runs smoothly on the PlayStation 5 Pro, consistently hitting 120 frames per second during the story mode. However, matches are limited to 60fps on all systems. The standard PS5 version is also capped at 60fps, while the Xbox Series X version doesn’t have a cap, but doesn’t reliably reach 120fps – I found it played best with a 60fps limit. Unfortunately, the PS5 Pro version, like all other versions including the PC version, still experiences flickering shadows and issues with how far away objects are displayed.


Kingdom Come: Deliverance II
Kingdom Come: Deliverance II looked good on the standard PS5, but the PS5 Pro significantly enhances the visuals thanks to its advanced PSSR 2 technology. We also saw improvements in frame rate and details like plants and trees. The PS5 Pro version doesn’t offer any graphical settings to adjust – it simply delivers a smoother, more refined, and visually upgraded experience.


Lies of P and Lies of P Overture
Both Lies of P and its Overture DLC run very smoothly with solid frame rates and improved resolution compared to the original PS5 version. I confidently recommend Lies of P on PS5, Xbox Series X, and even the Steam Deck. While the PS5 Pro offers noticeably better graphics, I didn’t find any other significant improvements. The Overture DLC is exceptional – it’s the best expansion of its kind and feels almost like a completely new game.


Like a Dragon: Pirate Yakuza in Hawaii
Like a Dragon: Pirate Yakuza in Hawaii still has some visual glitches, similar to other versions, but it looks sharper on the standard PlayStation 5. I didn’t experience any slowdown or other performance problems while playing on the PlayStation 5 Pro.


Monster Hunter Wilds
Monster Hunter Wilds had visual issues on the standard PS5, similar to Final Fantasy VII Rebirth. However, the PS5 Pro version looks much better thanks to improved technology (PSSR 2) and runs more smoothly. I’m very happy with how it performs and looks now. While the standard PS5 version appeared a bit blurry in Performance mode, it still ran better than previous Monster Hunter games on consoles. On the PS5 Pro, all the visual problems are fixed, and you can even enable ray tracing if you prefer a slightly lower frame rate of 40 or 30fps.


Neverness to Everness
Neverness to Everness looks noticeably better in higher resolution on PS5, but fast-paced scenes like driving or gliding can have some visual glitches with shadows and objects appearing suddenly. While I didn’t see any ray tracing effects during my testing, the game is generally very well-polished, especially when compared to other similar games on the PS5.








Nioh 3
Nioh 3 looks significantly better on the PS5 Pro than on the standard PS5, especially when played on a 1440p monitor. The Pro version uses improved upscaling and a higher resolution, resulting in a much sharper image. While some visual issues like pop-in and shimmering still occur, they’re less noticeable than on the base PS5’s performance mode. Compared to the standard PS5, which appeared somewhat blurry, the PS5 Pro delivered a noticeably crisper and clearer picture.


Pragmata
Although Resident Evil Requiem was a significant upgrade for the PS5, I believe Pragmata offers a better overall improvement. On standard consoles, the performance mode looks noticeably worse, but on the PS5 Pro, it’s stunning, especially with ray tracing turned on. Pragmata seems built to showcase ray tracing, and it really shines with those features enabled. The PS5 Pro also includes a 120fps mode at a lower resolution, which is only recommended if you have a VRR-compatible TV. The standard settings look fantastic, though I hope Capcom addresses some of the lower-quality reflections and shadows in a future update.


Rise of the Ronin
Rise of the Ronin had technical problems when it first launched on both PS5 and PC. While it’s still not flawless on the PS5 Pro, the game runs much better in 60fps mode than it did previously. The new PSSR 2 technology also significantly improves the game’s visuals and makes the image much more stable. If you didn’t play it before and now have a PS5 Pro, trying the 60fps mode is highly recommended – it looks fantastic.

Star Wars Jedi: Survivor
Okay, so Star Wars Jedi: Survivor on the PS5 Pro is a totally different experience! It finally looks amazing with ray tracing and runs super smooth at 60fps. Honestly, I was pretty disappointed with how it performed on my regular PS5 when I pre-ordered the Deluxe Edition – it just didn’t look good in performance mode. But with PSSR 2, everything’s fixed! I’m actually enjoying playing it again because it looks and runs great, and I don’t have to compromise on visuals anymore. PSSR 2 really saved this game for me.


Starfield
I recently tested Starfield on the PS5 Pro, and it’s easily the best way to play on consoles. The game has a lot of customizable settings, but I suggest prioritizing a smooth 60 frames per second instead of trying to maximize the frame rate unless you have a VRR-compatible TV. I actually preferred how Starfield looked on the PS5 Pro in performance mode compared to both the standard PS5 and Xbox Series X/S, in all their settings. While the PS5 Pro’s performance mode does reduce some detail in distant objects, the improved image quality from PSSR 2 more than makes up for it, even with a few minor issues with how plants look. Overall, the added stability is well worth it.


Stellar Blade
Stellar Blade is a game that benefits from PSSR, making an already smooth and well-performing experience even better. It showcases one of the most significant visual improvements possible on the PS5 Pro, offering incredibly clear picture quality. I chose the ‘Pro’ graphics mode which utilizes PSSR. The game provides five different visual modes, and you can also unlock the frame rate if you have a VRR-compatible display.


The Elder Scrolls IV: Oblivion Remastered
Despite the ‘Remastered’ label, Oblivion continues to suffer from long-standing performance problems. The game tends to slow down the more you play on a single save file, and it still experiences occasional stuttering. On the PS5 Pro, however, the visual clarity is significantly improved compared to the blurry performance mode on the standard PS5 and Xbox Series X. Hopefully, these issues will be addressed when the game releases for the Switch 2.


The First Berserker: Khazan
On the PS5 Pro, The First Berserker: Khazan looks noticeably sharper than it does on the standard PS5. When I played on my 1440p monitor, the graphics were generally great, though some of the visual effects were a little overdone.


The Outer Worlds 2
As a fan, I was hoping the PS5 Pro version of The Outer Worlds 2 would be a big leap forward, but honestly, it’s a bit disappointing. While the game does look sharper, it doesn’t actually run any better than the original PS5 version. It still has the same performance problems, which is a shame. I was really expecting more, and it’s frustrating that these issues haven’t been fixed yet.


Warframe
Warframe looks fantastic on the PS5 Pro, especially with its PSSR mode turned on. The performance mode ran so smoothly and looked great that I didn’t even bother trying the other visual option. I was a little surprised there wasn’t a 120fps mode, considering how well-optimized Warframe usually is, but I’m hoping it gets added later.


Where Winds Meet
Okay, so I checked out Where Winds Meet on the PS5 Pro, and visually it’s a big step up from the regular PS5 – the reflections are way better, and things generally run smoother. But honestly, it doesn’t quite hit a solid 60 frames per second. If you have a VRR-compatible TV, it’ll probably feel pretty good, but I was a little bummed that even with the Pro, it almost gets to 60fps, but not quite. It looks fantastic, don’t get me wrong, but the performance still needs some tweaking.


Wuchang: Fallen Feathers
Wuchang on the PS5 Pro looks noticeably better thanks to a higher resolution before the image is sharpened for display. While not flawless, it’s a significant upgrade over the original PS5, especially when aiming for smooth 60 frames per second or higher. The quality of the upscaling is also improved, but the game could benefit from an additional sharpening option to reduce visual imperfections during quick camera movements.

Yakuza 0 Director’s Cut
While Yakuza 0 Director’s Cut is listed as ‘PS5 Pro Enhanced,’ I haven’t noticed any visual improvements in my testing. Both the standard PS5 and the Pro run the game at 60 frames per second, and I couldn’t detect a difference in image quality – even when comparing 4K screenshots. The Pro also doesn’t offer a 120Hz mode. I plan to re-examine this in the future to see if any subtle differences become apparent.

Yakuza Kiwami 3 & Dark Ties
Okay, so I’ve been playing Yakuza Kiwami 3 & Dark Ties on the PS5 Pro, and honestly, the biggest difference is the graphics. Everything just looks sharper, and the game runs a lot smoother – the frame rate is way more stable. But beyond that, I haven’t really noticed anything else that’s been changed or improved.

Ys X: Proud Nordics
The PS5 version of Ys X: Proud Nordics now supports the PS5 Pro, utilizing PSSR technology – as discussed in a recent interview. This support significantly improves the game’s visuals, offering better image quality and draw distances compared to the standard PS5. Even when played at 120fps on the PS5 Pro, the game looks and performs even better than before, building on an already great experience.

Zenless Zone Zero
Zenless Zone Zero is the first game from HoYoverse to take advantage of the PS5 Pro’s capabilities. It includes ray tracing, which can sometimes cause the frame rate to drop slightly, but Variable Refresh Rate (VRR) should help smooth things out. Whether ray tracing is on or off, the game looks noticeably better on the PS5 Pro than on the standard PS5, likely due to improved upscaling and higher resolutions.





PS5 games using PS5 Pro boost mode
Even without specific updates for the PS5 Pro, some PS5 games originally made for the PS5 can still perform better thanks to the console’s extra power. They might run more smoothly or adjust their resolution automatically. Here’s a list of those games – some show significant improvements, while others don’t change much.
Borderlands 4
While Borderlands 4 doesn’t specifically mention improvements for the PS5 Pro, I was eager to test it out based on a Digital Foundry video. The game looks noticeably better on the PS5 Pro compared to the standard PS5, and it also runs more smoothly. Hopefully, future updates will add support for PSSR 2 to further enhance the visuals.





Elden Ring
Even with the PS5 Pro, Elden Ring still doesn’t consistently reach 60 frames per second in the five areas I tested, using both old and new game saves. However, it’s a significant improvement over the original PS5 version. The game stays within the range of its variable refresh rate (VRR) technology, making it the best way to play on consoles. It also loads much faster than the Xbox version while keeping the frame rate smooth thanks to VRR.


Elden Ring Nightreign
Similar to the original Elden Ring, the Nightreign update doesn’t consistently reach 60 frames per second. However, the PS5 version benefits from a dynamic resolution that allows for a sharper image. It’s worth noting that Nightreign generally performs less smoothly than the Erdtree update did.

Final Fantasy XIV
Final Fantasy XIV on the PS5 offers several display options: 1080p, 1440p, or 4K, and you can choose to use dynamic resolution scaling. The PS5 Pro improves performance in all of these modes. I tested them all, both with and without the console’s 120hz setting. The 1080p mode with dynamic resolution and an unlocked frame rate felt excellent in most areas, like dungeons, though the busy city of Limsa Lominsa did cause some slight slowdown. It wasn’t a major issue, however. If you’re aiming for 60 frames per second, I suggest using 4K mode if your TV supports VRR, or 1440p if it doesn’t. With these options, you can now enjoy a fantastic FFXIV experience on the PS5 Pro.





Final Fantasy XVI
Final Fantasy XVI’s performance mode generally maintains a variable refresh rate (VRR) range, a significant improvement over the 30-40 frames per second seen outside of battles on a standard PS5. The quality mode benefits even more, offering a sharper image thanks to a higher internal resolution. While it looks great, a patch for the PS5 Pro could ideally unlock a consistent 60 frames per second. Implementing PSSR 2 would further enhance the visuals beyond the current upscaling method. Thankfully, the upscaling in this game is much better than the poor implementation found in Final Fantasy VII Rebirth’s performance mode.


Metaphor: ReFantazio
Metaphor is a great game, but it has some technical problems. On the PS5 Pro, using boost mode and limiting the framerate to 60fps significantly improves performance compared to the standard PS5 and Xbox versions. Enabling 120hz mode with VRR makes it even smoother. Hopefully, a future update will include a PS5 Pro patch that utilizes PSSR to maintain a higher resolution, rather than simply allowing an uncapped framerate at a resolution below 4K. Quick note: I experienced the same video capture issue with Metaphor as I did with Dragon Age, and I’ll share the new capture as soon as it’s available.
Monster Hunter Stories 3: Twisted Reflection
Monster Hunter Stories 3 runs much better on the PS5 Pro in all its visual settings. The ‘Performance’ mode with VRR offers a flawless experience, but if you don’t have VRR, ‘Balanced’ mode, capped at 60fps, will give you the smoothest gameplay. While ‘Graphics’ mode looks the best, it can dip into the low 40s for frame rates, so I’d only recommend it if you prioritize resolution over a consistently smooth experience and have VRR.

Trails in the Sky 1st Chapter
The PS5 version of Trails in the Sky 1st Chapter offers a smooth 60fps mode that’s ideal, and also includes a 120fps mode. While the 120fps mode felt inconsistent outside of the demo areas on my standard PS5, it performs really well on the PS5 Pro, which I’m using for my current playthrough. It seems to render around 1500p based on pixel counts – tests showed it sometimes exceeding 1440p and other times landing right at 1440p when using the 120fps setting. I couldn’t pinpoint an exact resolution.


Wuthering Waves
Wuthering Waves seems to need VRR to run smoothly, similar to Where Winds Meet. Even on the powerful PS5 Pro, the game frequently drops below 60 frames per second, making it feel unpleasant to play. Simply moving the map cursor feels jerky. Hopefully, the developers can address these performance issues, as the game looks fantastic on both PS5 models.

I’ll be regularly updating this article with new and classic RPGs for the PS5 Pro as I continue testing games each month. Right now, I’m focusing on titles like Diablo IV: Lord of Hatred, Crimson Desert, Tales of Arise, the latest Trails games, and the Horizon series, with more to come.
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2026-05-06 16:32