
A new update for Arc Raiders is available now, released on February 10th. It includes the Shared Watch PvE event and brings back the popular Cold Snap map condition.
Embark Studios has announced exciting plans for 2026, starting with a wave of new content early in the year. Players can look forward to new enemies, challenging gameplay, and a brand-new map to explore.
Besides large updates like Headwinds, the developers also release smaller patches to fix problems and improve the game.
Here are the patch notes for the Arc Raiders 1.15.0 update on February 10.
Arc Raiders 1.15.0 update patch notes

What’s New?
- Shared Watch
- This is an opportunity to team up in the fight against the machines.
- The Shared Watch Event starts today and ends on February 24. Players will earn merits from destroying, assisting and damaging ARC and earn rewards. No merits will be earned from PvP encounters. Bring a friend or bring a stranger, but above all, bring enough ammo to make sure the machines notice you first.
- Cold Snap Map Condition
- Winter is not quite done with the Rust Belt – We are bringing back Cold Snap!
- The map condition is back in rotation on outdoor maps with the same mix of risk and reward. Frostbite damage will make your trip topside a short one if you don’t seek shelter, but for those who do brave the tundra – there’s increased loot value at stake!
- You can still collect Candleberries, but they are no longer tied to any event. You can also collect, and throw, snowballs! Use them wisely, or don’t.
- Cosmetics
- The Vulpine set
- The Slugger set
Content and Bug Fixes
We’ve seen that some of you have spotted differences between updates and what’s listed in our patch notes. Thanks for pointing those out – we appreciate you helping us stay sharp!
We’ve been working on ARC Raiders for a long time, but we’re still learning the best way to support the game after launch. We’re focused on improving how we communicate updates, making our patch notes clear, accurate, and easy to understand.
We’re working on making our systems more reliable to prevent errors. When something isn’t quite right, your feedback is invaluable – it helps us fix things quickly and keep our information accurate. Please continue to report any issues you find; we really appreciate it!
Miscellaneous
- Improved instances where players sometimes could not reconnect after disconnecting from a game.
- Fixed an issue where the match start tunnel scene sometimes wasn’t being shown.
- Fixed an issue where trials’ objective rewards could fail to grant at the end of a round due to a timeout, ensuring partial rewards are awarded when earned.
- Fixed an issue where the end of round screen would sometimes show incorrect merits, XP, and Live Event points.
- Fixed an issue where players’ platform icons would sometimes show incorrectly.
- Fixed an issue where crafting would sometimes get cancelled.
Utility
- Trailblazer Grenade
- The explosions no longer deal damage through walls.
- Deals more damage to small enemies but less damage to bigger enemies such as the Leaper and Bastion.
Weapons
- Fixed inconsistent weapon cycling when bound to keys other than the mouse wheel; keybinds now swap weapons reliably.
Known Issues
- One of the Marco set helmet variants may appear incorrectly in preview and in the menu but will appear correctly in game.
- Players may occasionally not receive a skill point as indicated in the result screen. A reboot/playing another round fixes the issue.
- ‘Purchase Raider Tokens’ page may appear in front of the inbox and profile page when switching between them.
- Player animations may appear broken when interrupting a search of the Baron Husk.
- Certain containers may be unavailable to be interacted with.
- Ziplines placed onto destroyed ARC parts will not appear correctly.
- Scrappy “Batting Helmet” and the “Slugger” outfit might not appear correctly in the event preview.
- The “Blindsided” achievement may not trigger as intended on the first attempt.
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2026-02-10 13:19