Someone who applied for a job at Nintendo shared details about their challenging interview experience, describing the hiring exam as “extremely difficult.”
Growing up, Nintendo games were a huge part of my life, so the thought of actually *working* there always seemed like a total dream job. And apparently, I’m not alone! A report came out last year saying Nintendo is the third most popular company to work for in Japan, which honestly doesn’t surprise me at all – it’s a super desirable place to be.
Getting in isn’t easy, as Murahashi Kuriki, now a science PhD and professor of Information Engineering, discovered when his own application was rejected in 2015, shortly after finishing his master’s degree.
Kuriki described Nintendo’s tough job application process on X, explaining that he wasn’t selected after applying.
Nintendo reportedly doesn’t even need an academic filter when hiring employees

So, I was reading this article, and apparently a lot of big companies in Japan basically decide who to even *look* at for jobs based on what university they went to. It’s kinda crazy – some companies are famous for hiring almost exclusively from a few specific schools. It’s like, your skills don’t even matter as much as where you studied!
Nintendo is different from many companies. They don’t seem to focus on specific degrees or schools when hiring. Instead, they look for people with diverse educational backgrounds and experience, no matter where they went to school.
Kuriki understood, after completing Nintendo’s hiring exam, that the tests are challenging enough on their own, so the company doesn’t need to rely on academic qualifications to narrow down applicants.
He shared that he’d heard Nintendo doesn’t care about academic credentials when hiring new graduates. However, when he took their entrance exam, the initial online test was surprisingly challenging. He realized this test itself effectively separated strong candidates from the rest, making a degree filter unnecessary.
Okay, so after getting through the initial skills test – you know, the usual math and English stuff – Kuriki told me the next part was a technical interview. But it wasn’t just talking! We actually had to *code* something as part of the interview – a real practical programming exam. It was pretty intense!
Kuriki described the test as demanding careful and logical planning, admitting it was a particularly tough section-and the reason he didn’t succeed.
The programming exam had five questions, starting with simple loops and moving to harder problems that required more complex thinking. Students had only 30 minutes to finish everything.
So, after that post blew up online, I was really surprised to see Motoi Okamoto – a guy who actually *worked* at Nintendo for ten years – jump into the conversation. It was cool to get his take on things!
He explained that Nintendo isn’t just hiring people with degrees. He believes they’re focusing on finding naturally talented and passionate game developers – a strategy that also reflects their well-known brand, according to a translation by Automaton.
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2025-09-16 08:19