You Might Be Losing Mario Kart World Races Because Of Charge Jumps

Skilled Mario Kart competitors frequently employ drifting for accumulating boosts and gaining additional speed upon rounding turns. Moreover, with charge jumps, Mario Kart World introduces an additional tactic for minor improvements and overcoming rivals – but it’s not as straightforward as it seems.

Instead of performing drifts in corners like traditional drifting, jumping forward (charge jump) on straightaways appears to offer the same visual cues indicating a speed boost. However, recent research by Mario Kart enthusiasts suggests that this method might actually decrease your speed. In fact, it seems that maintaining normal acceleration on a straight is more advantageous than charge-jumping.

As a dedicated gamer, I’ve taken an in-depth look at the speed comparison between charge-jumping and traditional racing, as shown in the video you just saw. Not only did YouTube user Karting All Day provide a thorough analysis, but even Kotaku backed up these findings with their own tests using diverse high-speed builds.

Why include the ability to charge-jump in the game, one might wonder? Charge-jumps offer several benefits. Primarily, they provide a means of reaching specific locations; a swift charge jump can propel you high enough to grab onto a grind rail. Additionally, they can assist in initiating wall rides.

Mario Kart World was unveiled together with the Switch 2 a month ago, and it has already become a hit in terms of sales. The game’s modifications to the classic Mario Kart design have led to an abundance of advice, strategies, and analyses being shared, such as one that explains how coins operate in a manner slightly distinct from what one might initially assume.

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2025-07-10 16:38