Discussing the evolution of Smite, a beloved multiplayer online battle arena game known for its blend of gods from mythology and strategic team play, we’ve seen significant changes from Smite 1 to Smite 2. One of the topics generating much debate among players is the role of support characters, leaving many perplexed and expressing their concerns in community forums. A user named “The_Pandemonium” voiced their dissatisfaction regarding the current state of support characters on a post in the Smite subreddit. They contend that unlike previous versions, support characters in Smite 2 feel unusually vulnerable or ‘squishy,’ even when fully armored with tank items. This observation sparked discussions among players who echoed similar sentiments, leading to queries about itemization and fundamental shifts in gameplay mechanics that seem to diminish the effectiveness of the support role.
Summary
- Support players in Smite 2 feel notably squishier and less impactful compared to the first game, leading to frustration.
- The changes in itemization and meta have made traditional tank build strategies less effective.
- Some players advocate for alternative support picks, suggesting a shift in how support roles are played.
- Despite the challenges, some users still find the role enjoyable and impactful with the right approach.
The Squishy Dilemma
In Smite 2, the primary concern with the support role centers around its vulnerability, or “squishiness.” As The_Pandemonium points out, players often find themselves taking significant damage from enemies, even when fully armored with protections. It’s much like turning up for a sword fight in a bubble suit – you might feel secure, but you’re also an easy target! If a support player falls behind during the initial skirmish phase, it significantly undermines their ability to play a defensive role effectively. This can leave even skilled support players in trouble, especially when the opposing team starts amassing power potions. The general sentiment among players is that there’s an issue with survivability, leading to calls for adjustments in the game mechanics and item choices.
Meta Shift and Itemization Issues
A major topic during the discussion has been the observation that Smite 2’s game mechanics and item system lean towards dealing damage rather than the conventional tank approaches. User “PurpleGeth” pointed out that currently, it’s all about damage-focused support roles. This means that for players who specialize in support positions, they must focus more on positioning and crowd control to remain impactful in matches. As traditional tank supports lack the ability to absorb damage effectively, their builds feel underwhelming, causing some players like “Ok_Extent_3639” to comment that Hi-Rez is steering the game towards a support style similar to League of Legends. This change might be challenging for those who enjoyed the tougher and frontline strategies from the original game. It seems that items designed to boost protection and tankiness have been adjusted to prioritize damage instead, causing disappointment among many players.
Creative Solutions and Alternative Picks
In the midst of challenging circumstances, certain players have discovered positives and innovative strategies. As “Right_Entertainer324” expressed, they’ve enjoyed themselves most when playing Support roles with less common champions like Danza, Hades, and even Neith. This underscores the importance of adaptability, recognizing that a support’s role can merge with other playstyles to add depth to gameplay. The emergence of bruisers, enchanters, and even tank heroes as viable options suggests that players should not limit themselves to traditional tank characters. Instead of dwelling on the difficulties of the Support role, this encourages experimentation with diverse characters and strategies that can enhance team dynamics while keeping things enjoyable. Essentially, it’s a prompt to mix things up rather than succumb to frustration.
The Battle of Perspectives
It’s important to understand that the conversation about playing support has different viewpoints, depending on the player’s style. User “thatblueguy165” highlighted how playing support can be extremely effective and satisfying, suggesting that experiences can vary greatly based on individual strategies and creativity in battle. Not all players find support frustrating; some continue to appreciate the chance to make significant game-altering moves. This suggests a growing disagreement among players about what makes the support class enjoyable. The challenge isn’t just about being weak; it also involves personal tastes and adjusting to an evolving gaming environment.
In the world of Smite 2, the difficulties encountered by support players underscore the continuous adjustments and advancements in gameplay within this cherished series. Although some gamers grapple intensely with these modifications, others are adapting creatively to welcome innovation, ensuring the support role maintains its vitality. This might involve experimenting with unconventional characters, altering item arrangements, or devising fresh strategies to influence the course of combat. The common goal among players is to reestablish the worth of being a support. These conversations reflect a high level of dedication and enthusiasm from players committed to influencing Smite’s future by championing their preferred roles, regardless of obstacles they might encounter during this journey.
Read More
- How to use a Modifier in Wuthering Waves
- Unleash Your Heroes’ True Potential: Best Stadium Builds for Every Overwatch 2 Hero
- 50 Goal Sound ID Codes for Blue Lock Rivals
- Lucky Offense Tier List & Reroll Guide
- Watch Louis Theroux’s The Settlers for Free: Secret Hack Revealed!
- Unlock All Avinoleum Treasure Spots in Wuthering Waves!
- Elder Scrolls Oblivion: Best Spellsword Build
- Mistfall Hunter Class Tier List
- Best Crosshair Codes for Fragpunk
- 50 Ankle Break & Score Sound ID Codes for Basketball Zero
2025-03-13 14:00