Why Playing as a Mage in Enshrouded Can Feel Like Casting in Quick Sand

A fresh entry, “Enshrouded“, has joined the RPG genre, immersing players into a magical realm overflowing with adventure and combat. However, every player’s story differs, especially for those brave enough to harness the arcane abilities of a mage. This was emphasized in a recent post by user Yozis, who set aside an exhilarating warrior campaign to delve into the life of a mage. Regrettably, their adventure took an awkward turn, revealing not only their difficulties but also echoing the struggles of many in the community who find that casting spells can sometimes feel like navigating through treacherous quicksand.

Summary

  • Players report that using a mage feels less rewarding at lower levels compared to melee classes because of clunky mechanics.
  • While many players believe mages become more enjoyable at higher levels, frustrations during earlier gameplay linger.
  • Community suggestions highlight spell management issues and imply the potential need for game mechanics reworking.
  • Some players express that mages have unique challenges but ultimately balance out with considerable power as they level up.

The Clunky Casting Conundrum

Yozis’ main complaint centers around the inconvenience of using magic, finding it clunky, particularly at lower levels. As they maneuver through intricately crafted settings and fight tough enemies, they often struggle with the timing for casting spells, which can be quite frustrating. In intense battles, Yozis expressed that all one can do is flee, echoing a sentiment shared by many gamers. The urgency of combat makes it challenging to carefully coordinate spell usage. Essentially, being a warrior feels like starring in an action-packed blockbuster, whereas playing as a mage seems more like a character in an awkward independent film.

Users expressed similar exasperation in their remarks, one jokingly highlighting the disadvantages of mages at lower levels: “At lower levels, mages struggle significantly when fighting alone, in almost every fantasy scenario.” This implies that Enshrouded deviates from the typical fantasy narrative where magical users are supreme powerhouses. Rather than casting fire and fury spells like a dragon, mages frequently resort to melee combat, causing them to feel more like an aspiring warrior than a flamboyant caster of spells.

Damage and Defense Dynamics

Despite the challenges not ending with complex spell mechanics, it’s noted that using a shield and wand at level 9 doesn’t give off a “mage-ish” feel. The player suggested it might as well be a sword or mace for more power, making lower levels of magic play more like frustration instead of an enchanting adventure.

In many fantasy worlds, the idea of a fragile mage is well-known. However, one remark added a unique, even humorous spin to the conversation. A participant proposed that as mages progress and accumulate levels and skill points, they become more exciting. Essentially, he said “Mages become quite enjoyable once you’ve got some experience and abilities activated.” This suggests an engaging evolution for the class, moving past their initial struggles towards realizing their full potential – at least, that’s the idea.

Furthermore, it’s important to acknowledge how the design of gameplay can create a sensation of imbalance. A player pointed out, “For quite some time, there has been a pattern in gaming where martial classes are stronger and more robust initially,” indicating that Enshrouded is indeed adhering to a well-known gaming convention. The early game challenges for mages serve to underscore the belief among gamers that perseverance can lead to success, as leveling up eventually turns the inept aspects into instruments of efficiency and power.

Community Consensus: Progress Through Patience

Although the initial setbacks might feel discouraging, numerous players urge novice mages not to abandon their magical journey due to an early stumble. One piece of advice urges Yozis to press on, revealing aspects of the game mechanics that become beneficial as they advance. “Explore the trickster tree for the stun upon critical hit… Combine this with the increased critical chance in the wizard tree,” one user suggested.

This generates a lively conversation among community members, as some believe that the initial challenges are worth it in the long run. The idea that perfecting the mix of spell trees can significantly boost a mage’s damage is quite enticing for those ready to delve into mastering spells. Remember, persistence often pays off – just like when you’re trying to bake a soufflé!

The Quest for Balance

Among gamers playing Enshrouded, there’s a common request for adjustments in the mechanics of the mage class to achieve a better balance. Numerous players propose revising the mage to deliver a more seamless gameplay experience right from the start. The general feeling is that although the concept of mages is exciting and full of potential, some aspiring sorcerers might find the current version of the game somewhat disheartening and confusing.

Engaging conversations about potential improvements to the spellcasting system might motivate developers to upgrade the current experience. Discussions surrounding spells, expanded toolkits, and additional skill trees suggest that the community is eager for more choices. One user suggested, “Perhaps we could have more skill trees in total for all play styles,” highlighting a significant point in this ongoing conversation.

In the realm brimming with dragons and dungeons, the mage class encounters distinct challenges, molding the gameplay into a distinctive experience. Ranging from awkward controls to a significant power transition as you advance, it appears that being a mage in Enshrouded is more than just a game—it’s an adventure that many players are eager to undertake, despite the occasional obstacles. Ultimately, the exhilaration of mastering magic makes traversing the challenging terrain all the more rewarding!

Read More

2025-03-06 23:51