In the gaming world, Last Epoch has been a highly acclaimed action RPG, offering intense battles, intricate character customization, and a lavish setting bursting with loot. Yet, there’s a growing sense of debate within its community about the role of dungeons in the game. A post from user GlompSpark sparked this discussion, as it encouraged players to ponder if dungeons are becoming obsolete, considering the allure of the new empowered monoliths that have taken center stage. Players find that these once essential sources for loot and progression may be losing their relevance to the more rewarding and immersive empowered monoliths. The question is, why? Let’s delve deeper into this matter.
Summary
- Players believe empowered monoliths offer better rewards and are more fun than traditional dungeons.
- Dungeons lack scaling with the corruption mechanics, diminishing their appeal.
- Quality of Life (QoL) changes, like the ability to skip directly to bosses, highlight the dungeons’ issues rather than alleviate them.
- There are calls for reworking dungeons to enhance their relevance and value in gameplay.
The Rise of Empowered Monoliths
In many cases, empowered monoliths have flipped the way people play, becoming a top choice for farming items. One player noted that “the drops you get from empowered monoliths far surpass those found in T4 dungeons,” indicating a significant change in gaming habits. As empowered monoliths offer better loot and exciting mechanics, players find less reason to participate in dungeons unless they need specific boss drops. For the uninitiated, empowered monoliths provide an exhilarating challenge with unique twists that can transform even a routine farming session into a heart-pounding race. Given their superior loot and more dynamic gameplay, it’s no surprise that players are choosing to ditch dungeon runs for visits to the monoliths instead.
Dungeons and Their Irrelevance
The only dungeon that scales is the arena, but that one’s boring by design.” This highlights the need for improvements in this area to keep us engaged.
Quality of Life Changes and Player Sentiment
In the gaming community of Last Epoch, the ease of directly tackling dungeon bosses has turned into a conundrum. This user-friendly feature lets players leap over repetitive battles, but it also highlights that the overall dungeon experience is lacking in excitement. One player succinctly expressed this sentiment saying, “I’ve never found dungeons enjoyable nor their gimmicks,” echoing the discontent of many others. The tedium linked with dungeon runs combined with the allure of powerful monoliths has brought into focus the dungeons’ ineffectiveness and made them feel even more unnecessary. Players are humorously labeling dungeons as “mostly annoying to run,” encapsulating the shared frustration felt by many.
Calls for Rework and New Incentives
The desire for a revamp of the dungeons is becoming increasingly apparent. Users have come up with numerous ideas to breathe new life into this cherished part of Last Epoch. Proposals encompass everything from incorporating additional side features and special rewards to attracting players once more. One user, in particular, emphasized the importance of each dungeon run offering a unique reward system, perhaps modifying the boss loot to make them more appealing. In essence, the goal is to make dungeons feel less like a mundane task and more like an exciting journey filled with distinct possibilities. Whether it’s through updated mechanics or exclusive loot specifically tied to dungeons, players are clamoring for change.
In the intricate web of gameplay within Last Epoch, it’s evident that the empowered monoliths have become the main attraction, casting dungeons into relative obscurity. This shift has sparked concerns among the gaming community, who frequently voice their disappointment over the perceived lack of depth in dungeons. With empowered monoliths offering rich rewards and keeping players engaged, dungeons need to step up or risk fading away. As players brainstorm ways to revamp dungeons, it’s yet to be determined whether the developers will respond and rejuvenate what was once a pivotal part of Last Epoch’s experience. The hour for transformation is upon us, and the future of dungeons hangs in the balance!
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2025-05-27 00:30