Microsoft has teamed up with Nintendo in revealing that certain games from them will now cost $80, and this increased price appears to apply equally to both physical copies and digitally downloaded versions. This move has sparked a great deal of conversation and speculation, as people are puzzled about why the cost of digital games is rising. While it’s easier for some to comprehend an increase in the price of traditional disc-based products due to tariffs and market fluctuations, the question remains: Why should digital games become more expensive as well?
Daniel Ahmad, an analyst at Niko Partners, pointed out that although tariffs don’t have a “direct” effect on digital games, publishers could opt to increase prices for various reasons. Primarily, boosting the price of digital goods can help compensate for escalating costs in other areas. Additionally, a publisher might elevate the cost of a digital game to match its physical version’s price.
Other possible reasons could include an increase in the game’s price to cover the higher costs associated with developing certain games, based on the assumption that consumers will generally be willing to pay the increased cost. Additionally, publishers may choose to set a higher price for digital games due to their ability to do so. Ahmad explained this point.
Previously, Nintendo disclosed that Mario Kart World will be sold for $80, whether in a physical or digital format. However, not all Nintendo games will bear this higher cost; instead, Donkey Kong: Bananza is tagged at $70.
As a passionate gaming enthusiast, I’m sharing some exciting news from Microsoft. On May 1st, they announced that they will be increasing the prices of certain games to $80 later this year. Interestingly, console price adjustments are taking effect right away, which makes the Xbox Series X version with these changes slightly more expensive than the PS5 Pro. Although Microsoft hasn’t revealed a list of their $80 titles just yet, they’ve assured us that Game Pass subscriptions won’t see a price increase – at least not for now.
Currently, there’s a lot of speculation among people about whether Sony plans to raise the prices of their consoles and games.
For decades, new AAA video games were priced at $60. In 2020, Take-Two Interactive was one of the pioneers to increase the price to $70. At that time, there seemed to be no resistance to the higher cost, and eventually, $70 became the standard for companies like Take-Two. One market analyst speculates that Take-Two might set GTA 6 at $100 to boost the video game industry. So far, however, Take-Two has remained silent on the pricing strategy for GTA 6.
To give you an idea, Grand Theft Auto V (GTA 5) was initially priced at $60 when it came out in 2013. When calculated for inflation, the equivalent cost in 2025 would be approximately $82.
Microsoft has been somewhat unclear about the reasons behind the sudden increase in prices for numerous Xbox items, aside from market conditions and production costs. Some speculate this could be due to potential tariff changes under the new U.S. administration, as similar adjustments have resulted in delays for Switch 2 preorders and eventual price increases in other cases.
In response to its substantial earnings, Microsoft has decided to increase its prices. Over just the last quarter, the tech giant reported a staggering $70 billion in revenue and a profit of approximately $25.8 billion.
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2025-05-02 00:11