Uncertainty around soft pity in Persona 5 X sparks player discussion

Previously, the Persona series hadn’t been linked to the gacha genre, but with the release of Persona 5 The Phantom X, it has adopted this business model. A key aspect is obtaining characters or weapons by spending a specific currency. In essence, gacha is like a lottery, although in P5X, once you reach a certain point, getting a 5-star character from a particular banner is guaranteed (this is known as hard pity). However, some productions also use soft pity, which enhances your chances of getting the powerful character before the guaranteed drop. Let’s discuss how it operates in P5X:

In Persona 5 The Phantom X, the gacha system follows a similar pattern to other games. When you summon characters or weapons, you have a chance to receive various rarity levels, with 1-star being common and 6-star being the rarest. To increase your chances of getting higher rarity items, you can use the soft pity system. In P5X, this is implemented through the “Pity Points” system.

When you don’t receive a 5-star character from a specific banner for several summons in a row, your Pity Points accumulate. Once you reach a certain number of Pity Points, the next summon from that banner guarantees a 5-star character. This is an example of soft pity, as it increases your chances before reaching the hard pity (guaranteed drop) threshold.

So, in Persona 5 The Phantom X, you can strategically use Pity Points to increase your chances of getting powerful characters or weapons through the gacha system.

Soft pity in P5X explained

As a gamer, I’d rephrase it like this: In gacha games, a soft pity system is employed to boost your odds of obtaining a coveted character or weapon from the banner you’re drawing from, prior to hitting the hard pity. The hard pity is that point where pulling a 5-star weapon or character from a specific banner is ensured.

In P5X, the level of severe empathy towards characters is set to 80, whereas for weapons it’s 70. The community estimates the level of gentle empathy as follows: 71 for characters and 61 for weapons (please note that these are not official figures). This ratio appears rather stingy compared to other gacha games like Genshin Impact and Honkai Star Rail, where the community has found that the soft pity begins at 75, while the hard pity is 90.

Many individuals who obtained the 5-star rating solely after hitting the hard pity have led to a significant number of players questioning whether the soft pity system in P5X is faulty, or if the boost in chances for acquiring a 5-star character or weapon is so minimal that it’s practically insignificant when pulling from soft pity draws.

Nevertheless, user Najox P5X, who manages accounts linked to IWplay Staff (SEA and TW publishers), has disclosed that the soft pity feature is indeed operational within the game, across both Global and SEA editions. It appears that the odds, which are expected to boost at certain stages, might not be high enough to secure a character or weapon through the soft pity system. Naturally, it could just be a string of bad luck in the lottery…

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2025-07-01 13:33