Top 3 Desired Changes for Last Epoch – Players Speak Up!

As a seasoned Last Epoch player with hundreds of hours under my belt, I can’t help but be thrilled by the ongoing discussions about the upcoming cycle 1.2. It’s truly heartening to see such an engaged and passionate community driving the game’s development.


Players of Last Epoch are abuzz with anticipation and ideas for the upcoming cycle. Here are the top three requested adjustments:

Feedback thread – What are your top 3 most desired changes, additions or removals that you’d like to see in the next cycle 1.2?
byu/xDaveedx inLastEpoch

Summary

  • Players seek a balance overhaul, especially for ward and non-ward defenses.
  • Community desires reworks for sets, skills, and passives to revamp gameplay.
  • Improvements in performance, corruption scaling, loot filters, and more are high on the wishlist.

Global Changes Needed

Several gamers underscored the significance of adjusting defensive strategies, with a focus on counteracting the prevalence of wards. Additionally, they stressed the value of revising abilities and passive traits to introduce new and exciting mechanics into gameplay.

Performance Matters

A common request among players was for enhanced gameplay and faster drop rates for specific items, leading to more consistent performance improvements.

Diverse Content Requests

Players have requested enhancements to make the game more varied in terms of monoliths, dungeons, and corruption progression systems throughout all periods. Additionally, they proposed implementing corruption leaderboards and upgrading general gameplay improvements for a better player experience.

The Last Epoch community is abuzz with suggestions and comments, excitedly anticipating the game’s advancement and expansion. Players are deeply engaged, contributing ideas not just for optimization but also for new content, all aiming to influence the development of this captivating ARPG.

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2024-07-22 11:29