As a longtime fan of CD Projekt RED, I couldn’t help but feel a surge of excitement yesterday when they announced that the pre-production phase for The Witcher 4, or Project Polaris, was about to transition into full production. Having grown up with Geralt of Rivia and his fantastical world, I’ve come to appreciate the studio’s unique approach to storytelling, one that seems to be deeply rooted in their own vision rather than swayed by player surveys.
Yesterday, CD Projekt RED studio shared that the preliminary stage of Project Polaris (also known as The Witcher 4) is nearing its conclusion, preparing to transition into full-scale production. In discussions with investors, the team shed some light on the game’s underlying design concepts.
During the conference discussion, someone wondered if the developers gather player feedback through surveys while working on the game’s development and future plans for the franchise. To this query, board member Michal Nowakowski confirmed: Yes, they do indeed use surveys to collect players’ opinions throughout the development process.
As a game enthusiast, I’ve always found that our creations spring from an unique blend of understanding our specialized niche, mastering it, and trusting my instincts. While we meticulously conduct research and testing on user experience and interfaces, the direction of the game’s narrative has always been more about intuition rather than surveys.
None of The Witcher saga games were done this way and we don’t see it happening in the future.
The strategy we’re devising for our upcoming trilogy aligns with ideas we’ve nurtured over an extended period. (…)
It appears that this method is quite promising. The games produced by this studio have consistently delivered compelling narratives, and deviating from their original concepts to meet audience expectations could result in a significant loss. Nevertheless, soliciting player feedback on gameplay mechanics and user interface might be beneficial.
Number of DRM-free games on GOG.com
At the investors meeting, we can also gain insights into the recent milestones of GOG.com. Currently, this platform hosts more than 9,000 games from approximately 1,300 producers/publishers. What makes this even more remarkable is that every game on it is DRM-free, which isn’t always simple to secure with game publishers.
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2024-08-29 17:02