
The Outer Worlds 2 has a unique issue: players who purchase the more expensive ‘Premium Edition’ and rush through the game by skipping conversations will face negative consequences. The game actively penalizes this behavior with two significant flaws.
The Outer Worlds 2 makes role-playing feel very personal. It doesn’t just record your decisions; it subtly learns how you play. For example, constantly taking on side quests can earn you the ‘Easily Distracted’ trait, and frequently crouching might give you ‘Bad Knees’ – a funny flaw that feels a little too relatable!
These quirks aren’t just cosmetic; each one subtly alters how your character behaves, creating amusing and surprisingly accurate results. And that’s before considering the extra benefits for those who purchase the Premium Edition.
Premium edition players get hit with a Consumerism flaw
A newly discovered game feature called ‘Consumerism’ is automatically activated if you purchased the Premium Edition. The game playfully acknowledges your spending with a message: “You’re the reason our marketing works.” This feature gives you a 15% discount at vendors, but you’ll receive 10% less money when selling items. It’s unusual for a game to jokingly acknowledge and poke fun at players for spending money on it.

The game also features a mechanic called ‘Foot in Mouth Syndrome’ that affects players who try to speed through conversations. If you skip too much dialogue, the game will start choosing responses for your character randomly. However, there’s a benefit: you’ll earn 15% more experience points. Essentially, being impatient is both encouraged and can work against you.
The imperfections in The Outer Worlds 2 aren’t simply drawbacks. Each flaw actually comes with a benefit, such as extra skills, faster leveling, or lower prices. This creates a compelling trade-off, turning your character’s weaknesses into strategic choices and encouraging you to decide if you want to lean into or fix your bad habits.
The Outer Worlds 2 became widely available on October 29, 2025, after the early access period. Given some issues with how players who purchased the Premium Edition were treated, waiting for the general release might have been a better option.
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2025-10-29 22:49