An emerging and deciphered interview sheds light on additional details regarding the origin of Mario’s recognizable pipes, and the story behind them turns out to be quite straightforward.

In 2000, Mario creator Shigeru Miyamoto explained to Game Maestro (and later translated by Shmuplations) that while the original Mario Bros. game set Mario as a plumber, it wasn’t until later that he conceived the idea of pipes. One day in Kyoto, Miyamoto was walking down the street and spotted a plastic pipe protruding from a wall. This observation provided him with a solution to a design problem, leading to the creation of the well-known warp pipe.

As a gaming enthusiast, I found myself contemplating an intriguing conundrum: since the adversaries who ventured to the screen’s bottom needed to resurface at the top, it sparked a creative thought – how could we devise a route or mechanism for them to ascend? On one fateful day, while meandering through the enchanting streets of Kyoto, my attention was drawn to an ordinary plastic pipe protruding from a wall. This seemingly insignificant sight ignited a spark of inspiration that would later become instrumental in crafting an innovative solution for this very challenge.

Miyamoto explained that he imagined the original Mario games taking place in an underground network of tunnels, as this is where creatures like turtles, crabs, and flies – the game’s adversaries – typically dwell. He envisioned a setting similar to New York with its complex network of subterranean passages, although Miyamoto had not yet visited New York at that point in time.

“I guess we should say Mario Bros. takes place in a New York-ish kind of place, really,” he said.

On another occasion, Miyamoto didn’t just touch upon Mario’s famous pipe origins during their conversation; back in 2009, he recounted this story in an Iwata Asks interview. He explained that as he was walking home from work through a residential area, he noticed a spot with several drainage pipes emerging from it.

He mused, “Ah, I see! Those could come in handy!” (chuckles). It’s widely known that something will flow out of a pipe and then return to it.

As a devoted fan, I often wonder, “Why paint the pipes green?” When asked, the legendary Miyamoto shared that he couldn’t specifically remember the rationale, but he did mention that early video games were limited in the number of colors they could display.

He mentioned that the color blue stood out with its intense brilliance and allure, while green exhibited a unique charm when using two distinct shades. These aspects were key factors in determining the visual aesthetic of the game, according to him.

Currently, there are no newly announced Mario games from Nintendo, but that might alter shortly, given speculations about a forthcoming Nintendo Switch 2. It’s anticipated that this new console may unveil within the coming months, and with its arrival, we might learn about some games destined for it.

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2025-01-06 19:45