Three years have passed since the release of The House of the Dead: Remake, and now we’re eagerly awaiting the sequel. However, rather than anticipation growing, it seems that the enthusiasm for The House of the Dead 2: Remake, developed by MegaPIxel Studio, has somewhat dwindled following its demo.
Fingers crossed we don’t “suffer like G did” with this one
Restaging old-school games from Sega can breathe new life into forgotten titles. However, if you’re reworking a classic arcade shooter like the Sega lightgun game and neglecting lightgun support, that’s somewhat squandering a chance for improvement. Yet, this wasn’t the primary issue when The House of the Dead: Remake was released. Instead, many negative reviews centered on performance problems and awkward control settings on PC. Granted, some players managed to resolve these issues, but addressing such matters should have been the developers’ responsibility, not left for modders to handle.
Today, Forever Entertainment unveiled the trailer for the upcoming remake of The House of the Dead 2. The game is scheduled to release on August 7th. However, many are commenting that it seems little has been altered since the demo was released a few months ago during Steam Next Fest, suggesting that the developers may not have fully considered the feedback they received.
One aspect that stands out about this game is its sepia filter (it seems quite brownish!), and while it’s possible to notice some shortcomings in the voice acting or animations, if they don’t address the control issues, this game could receive even more unfavorable reviews than the previous PC remake, due to these concerns.
In the demonstration, it seemed as though the controls were primarily optimized for use with a controller, and the keyboard functionality was added as an afterthought. Navigating the menu was frustratingly difficult; you had to switch clumsily between keyboard and mouse inputs in order to progress through the menus.
The cost of the game hasn’t been revealed yet, but let’s hope it won’t follow Square Enix’s approach with their upcoming Final Fantasy Tactics remaster, where they charge for it. Remasters and enhanced editions often face criticism when they seem like just re-selling the original game. However, a full remake is an ideal way to breathe new life into an old game suitable for modern PCs and consoles. It would be unfortunate if one of my beloved arcade classics turned out to be a technical disaster at launch.
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2025-07-07 18:32