Bethesda has rolled out a fresh update for the remastered edition of “The Elder Scrolls IV: Oblivion”. This new version, v1.1, addresses numerous technical glitches that could potentially lead to game crashes. At present, this update is exclusive to the beta branch of the Steam release of the game, with other platforms receiving it on June 11th.
The business has shared that another round of improvements is planned. Whereas the initial enhancement primarily addresses quest bugs and general user experience enhancements, the upcoming one, set for a later date, aims to boost the game’s overall performance significantly. Further information about the second update will be disclosed as the studio nears its release. For more specifics on the first update, please refer to the detailed patch notes provided below.
The team behind The Elder Scrolls IV: Oblivion Remastered expressed their gratitude for everyone’s enthusiasm and input since its release. They mentioned that they have two updates in the works, scheduled to be rolled out in the upcoming weeks. Initially, these updates will be available on Steam Beta, followed by distribution across other platforms.
Interested gamers can easily join the test for the update of Oblivion Remastered by moving to its beta version via Steam. In the game’s properties settings, they should select the [beta] option from the drop-down menu in the betas window to gain access to the update.
The Elder Scrolls 4: Oblivion Remastered Update 1.1 Patch Notes:
General
- Enabled ToggleHudVisibility and ShowHud console commands
UI
- Fix for missing text when installing the Deluxe Upgrade
- Fix ‘Skip’ button not showing correctly during intro
- Fix for Redguard Origin stats being reversed
- Fix for not automatically showing Local Map when inside interior spaces
- Fix for being unable to name Enchanted items when using a controller
- Fix punctuation issues in Chinese translation
- Localized string fixes
- Fix for interacting with Daedric Shrines not displaying subtitles
Crashes
- Fix crash when loading after fast travel to Vilverin
- Fix crash when exploring Crayfish Cave
- Fix crash when fighting Stunted Scamps
- Fix crash when paying the fine after stealing in Castle Bravil
- Fix for crash when loading Quicksaves
- Fix crash when loading after fast travel to Mortal Camp
- Fix for crash when loading a save in Quill-Weave’s house
- Fix crash when rapidly switching between Quality and Performance modes
- Fix crash when storing items in a chest in Frostcrag Spire
- Fix crash when creating multiple potions at once using stolen ingredients
- Fix various CPU crashes
Gameplay
- Fix player animation issues when mounting horses
- Fix High Chancellor Ocato arms not animating
- Fix Shambles’ animations getting stuck when attacking
- Fix for Staff of Sheogorath not freezing enemies
- Fix for Cap’n Dugal not spawning
- Fix for Light spells not showing VFX
- Fix for offset Map Markers when running on a secondary monitor
- Fix for Local Map being blank when opening
- Fix Peryite Shrine’s voiceover being cut off
- Fix for First Person camera being set above the player’s head
- Fix for Chameleon VFX being stuck on player
- Fix for player’s skin textures not matching when infected with a disease
System
- Fix player settings being reset when updating Settings
- Fix XCloud mirroring settings from PC to XBOX
- Fix for infinite loading issues
- Fix for freezing when pressing Alt+Tab
- Fix autosaving creating a new group of saves
- Fix for old save files being renamed when the character is renamed at the Sewer exit
- Fix for small Display Resolution sizes not showing correctly in Windowed Mode
Quests
- The Battle for Kvatch – Fix Savlian becoming stuck after Castle Courtyard fight
- A Knife in the Dark – Fix for Vincente Valtieri losing his hair
- Finding the Thieves Guild – Fix for NPCs not appearing
- The Sunken One – Fix for a Diary page being hidden under a bowl
- The Elven Maiden – Fix for crash when Hieronymus Lex attempts to take Llathasa’s Bust out of the cupboard in Myvryna Arano’s house
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2025-06-05 18:12