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I’ve created a guide to the best RPGs you can play on the PS5 Pro, building on my previous lists for Steam Deck, Switch 2, and Game Pass. This guide covers games specifically enhanced for the PS5 Pro, as well as those that receive a performance boost. I’ll share my personal experiences with each game, unless otherwise stated. The list is divided into two sections: games fully enhanced for the PS5 Pro, and those that see significant improvements (or could benefit from official enhancements) on the new console.

Before I share details on the games, I want to mention that I have the upgraded PSSR (also known as PSSR 2) feature turned on in my PS5 settings. It’s been tricky to determine which games are officially optimized for the PS5 Pro or are simply benefiting from its increased power. I was able to expand this list thanks to helpful coverage from Digital Foundry and discussions on the ResetEra forums, which track performance improvements on the PS5 Pro.
PS5 Pro Enhanced games
These games have been specially updated to work best with the PS5 Pro, offering better graphics, smoother performance, and features like ray tracing. The list below isn’t in any specific order.
Arknights: Endfield
I first tried out the gacha game Arknights: Endfield on the PlayStation 5 Pro. I’d previously thought it looked good on the standard PS5, but the performance was a little shaky and the visuals weren’t as sharp on my monitor. On the PS5 Pro, the graphics are noticeably improved and the game runs flawlessly in the time I’ve played. I did notice some ghosting during scenes with lots of particles, like weather effects. It’s worth mentioning that the DualSense controller features are fantastic on both PS5 models.



Assassin’s Creed Shadows
Assassin’s Creed Shadows shows a significant improvement on the PS5 Pro. On the standard PS5, players had to choose between playing with detailed lighting at 30 frames per second, or a simpler visual experience at 60fps. Even the performance mode on the PS5 Pro looks better than the best graphics settings on the regular PS5. I found the 40fps mode, which includes more realistic lighting effects, to be the most enjoyable, but overall, this is one of the most impressive upgrades for the console so far.


Avowed
Avowed’s shadows and lighting have been improved, though the changes feel somewhat restrained. The game offers a noticeable increase in resolution and clarity compared to the standard PlayStation 5 version. While playing in balanced mode, I consistently experienced frame rates above 40fps.


Baldur’s Gate 3
Baldur’s Gate 3 runs significantly better on the PS5 Pro than on the original PS5, with a sharper image and even the performance mode looking superior. The PS5 Pro also adds a 60fps option for split-screen play. While the game doesn’t consistently hit 60fps in crowded areas, it’s a substantial improvement over the experience on other consoles.


Banishers: Ghosts of New Eden
As a fan, I don’t have a VRR-compatible TV, so I had to turn off the 120hz mode when playing Banishers. I was really happy to see it consistently hit a smooth 60fps across all my save files! Plus, the graphics actually looked better than on the standard PS5. Honestly, that’s all there is to say – unless you do have VRR, in which case the PS5 Pro’s performance mode sounds fantastic.

Blades of Fire
I just checked out Blades of Fire on my PS5 Pro, and right away the graphics looked noticeably better. It seems to be running smoother too, though I haven’t had a ton of time to really dig in yet. That’s because the big 2.0 update is coming out soon, and I want to give it a proper test then. So, what I’m sharing now are just my first impressions before that update drops.


Clair Obscur: Expedition 33
On PlayStation 5 Pro, Expedition 33 looks noticeably sharper overall, even when prioritizing performance. While the game still has some visual pop-in and the frame rate isn’t consistently at a smooth 60fps, it’s a significant improvement over the original release and looks better than it does on the standard PS5. The lighting also seems enhanced on the Pro, though it’s unclear if that’s simply due to the increased resolution.


Cyberpunk 2077
I was surprised to see Cyberpunk 2077 get an upgrade for the PS5 Pro, but it’s a welcome one! It significantly improves upon an already excellent PS5 experience. The Pro version offers three different modes with adjustable settings. I mostly played using either the 40fps Ray Tracing Pro mode, which maximizes visual effects, or the standard 60fps mode, which offers more ray tracing than the original PS5. While I’m not sure why the FSR upscaling option is there, the game looks fantastic on the PS5 Pro with PSSR, and it’s a clear improvement over all other console versions.








Demon’s Souls (2020)
Even on the original PlayStation 5, Demon’s Souls is a stunning game. The PS5 Pro version takes it even further, running at a smooth 60 frames per second with graphics that are better than the high-quality settings on the standard PS5. Simply put, Demon’s Souls (released in 2020) is still a remarkable technical achievement.


Dragon Age: The Veilguard
Dragon Age: The Veilguard looks significantly better on the PS5 Pro, with sharper visuals and a more stable performance compared to the standard PS5. Playing on a 1440p monitor, the game appears very crisp and clear. I’m currently updating my screenshots to 4K resolution, as the initial captures were taken at 1080p.
Dragon’s Dogma 2
As a big fan, I’ve been following the updates to Dragon’s Dogma 2 closely. While the game’s gotten a lot of patches to improve how it looks and runs on consoles, even on the PS5 Pro, I’ve noticed some ghosting issues, especially when playing at lower resolutions. I really prefer a smooth 60fps, so enabling ray tracing and capping the framerate at 60 caused these ghosting effects, but honestly, I’d still choose this version over the game on the regular PS5 or Xbox Series X. I’m hoping Capcom can release another patch to fix it completely. The PS5 Pro version is definitely the best way to experience the game on consoles, and PSSR 2 really helps, though it’s not a perfect solution. For me, the ray tracing is a core part of what makes this game so visually stunning, so I’m not willing to turn it off.





Dynasty Warriors: Origins
Dynasty Warriors: Origins runs exceptionally well, making it the smoothest Warriors game from Koei Tecmo yet. On the PlayStation 5 Pro, it performs even better than on the standard PS5, with both improved graphics and faster speeds. The PS5 Pro version also introduces a true 4K display mode, which is great if you have a VRR-compatible TV. However, the 4K mode doesn’t consistently maintain 60 frames per second, so VRR is highly recommended. For the best balance of visuals and a stable frame rate, I recommend prioritizing graphics and locking the frame rate at 60fps. If you prefer an even smoother experience, you can unlock the frame rate to potentially reach 100fps. Overall, this is the definitive way to play Dynasty Warriors: Origins on consoles.





Fantasy Life i: The Girl Who Steals Time
As a Fantasy Life fan, I’ve been checking out how it runs on PS5 and the new PS5 Pro. It seems like if you do have a VRR-compatible TV, you’ll get a smoother experience with a higher frame rate. But for those of us without VRR, like me, both versions are capped at a solid 60fps. The PS5 Pro does seem to have a slightly sharper image, but honestly, it’s not a huge difference. It sounds like VRR is really where you’ll see the biggest improvement, because without it, the game doesn’t even use the 120hz mode.

Final Fantasy VII Rebirth
I initially wanted a PS5 Pro because Final Fantasy VII Rebirth looked quite blurry, even at 1080p or 1440p, when running at 60fps on the standard PS5. The PS5 Pro, with its PSSR 2 technology, significantly improves the image quality compared to the standard PS5’s quality settings, while still maintaining a smooth 60fps. This is one of the best improvements I’ve seen on the new console. I was surprised by how poor the image quality was in the base PS5’s 60fps mode, even after playing for a while. Also, if you’ve played the game on PS5 before, the Pro might start with an older visual setting. Be sure to check the graphics options and choose ‘Versatility mode’ to get the best experience.


Inazuma Eleven: Victory Road
Inazuma Eleven: Victory Road runs smoothly on the PlayStation 5 Pro, consistently hitting 120 frames per second during the story mode. Matches are limited to 60fps on all systems. The standard PS5 version also caps at 60fps, while the Xbox Series X version doesn’t have a frame rate limit, but doesn’t reliably reach 120fps, so I preferred playing it with a 60fps cap. Unfortunately, the game still has visual issues like flickering shadows and objects popping in and out, which are present on all platforms, including the PC version.


Kingdom Come: Deliverance II
Kingdom Come: Deliverance II looked good on the standard PS5, but the PS5 Pro significantly improves the graphics and performance thanks to its advanced PSSR 2 technology. You won’t find any settings to adjust – the game simply runs better, with sharper visuals, more detailed plants, and a smoother frame rate, offering a refined and enhanced experience.


Lies of P and Lies of P Overture
Okay, so I’ve been playing Lies of P with the Overture DLC, and honestly, it runs really well. I’m getting smooth frame rates and higher resolutions than the original PS5 version, whether I’m playing in performance or quality mode. Right now, I’d totally recommend picking it up on PS5, Xbox Series X, or even the Steam Deck. I did test the PS5 Pro, and while the picture quality is noticeably better, I didn’t see a huge leap in anything else. And the Overture DLC? Seriously, it’s the best expansion I’ve seen in a souls-like game – it almost feels like a whole new game itself!


Like a Dragon: Pirate Yakuza in Hawaii
Like a Dragon: Pirate Yakuza in Hawaii still has some visual glitches, similar to other versions, but it looks sharper than the standard PS5 version. I didn’t encounter any slowdown or other performance problems while playing on the PS5 Pro.


Monster Hunter Wilds
Monster Hunter Wilds had visual issues on the standard PS5, similar to Final Fantasy VII Rebirth. However, the PS5 Pro version looks much better thanks to PSSR 2 and also runs more smoothly. I’m very happy with how the game looks and performs on the Pro. While the standard PS5 version appeared a bit blurry in Performance mode, it still ran better than previous Monster Hunter games on consoles. The PS5 Pro fixes all the image quality problems, and you can even enable ray tracing if you prefer a 40 or 30 frames-per-second experience.


Neverness to Everness
Neverness to Everness looks noticeably better in higher resolutions than the standard PlayStation 5 version. However, the game has some visual problems – shadows flicker and objects appear suddenly – especially when moving quickly by car or gliding. While I didn’t see any evidence of ray tracing during my testing, the game is generally well-made, especially compared to other similar games on PS5.








Nioh 3
Nioh 3 looks significantly better on the PS5 Pro than on the standard PS5, especially when played on a 1440p monitor. The Pro version uses a superior upscaling technique and a higher native resolution, resulting in a much sharper image. While some minor visual issues like pop-in and shimmering still occur, they’re less noticeable than on the base PS5’s performance mode. Compared to the standard PS5, which appeared blurry, the PS5 Pro delivered a much crisper and clearer picture.


Pragmata
Although Resident Evil Requiem was a significant upgrade for the PS5, I believe Pragmata offers a better visual experience. On standard consoles, the performance mode looks noticeably worse, but on the PS5 Pro, it’s stunning with ray tracing turned on. Pragmata seems built to take full advantage of ray tracing, and the visual quality reflects that. The PS5 Pro also includes a 120fps mode at a lower resolution, which is best enjoyed with a VRR-compatible display. The standard mode looks fantastic overall, though I’d like to see Capcom improve the resolution of some reflections and shadows.


Rise of the Ronin
Rise of the Ronin had performance problems on both PS5 and PC. While the game isn’t flawless on the PS5 Pro, the 60fps mode runs surprisingly well. The console’s PSSR 2 technology also significantly improves the game’s visuals and keeps the image stable. If you didn’t play it before and now have a PS5 Pro, trying the 60fps mode is highly recommended – it looks and plays great.

Star Wars Jedi: Survivor
Star Wars Jedi: Survivor now looks and plays much better on the PS5 and especially on the PS5 Pro, where it supports ray tracing at 60 frames per second. The recent PSSR 2 update has significantly improved the game, and I’m glad I stuck with it after initially regretting my Deluxe Edition pre-order due to poor performance. It finally looks great and runs smoothly, so I can enjoy the game without having to compromise on visual quality. PSSR 2 has really turned things around for this title.


Starfield
I recently tested Starfield on the PS5 Pro, and it’s the best way to play the game on consoles. There are a lot of settings you can adjust, but I suggest using the performance mode, which runs at a smooth 60 frames per second, unless you have a VRR-compatible TV. I actually preferred how Starfield looked on the PS5 Pro in performance mode compared to both the standard PS5 and Xbox Series X/S, in any of their settings. While the PS5 Pro’s performance mode does reduce some detail in distant objects, the improved upscaling technology (PSSR 2) makes the overall experience much better, even if there are a few minor visual quirks with plants and trees. Despite these small issues, the stability of the image makes it worth using.


Stellar Blade
Stellar Blade is a game that benefits from PSSR, enhancing an already smooth and well-performing experience. It showcases one of the most significant visual upgrades for the PS5 Pro, delivering exceptionally clear picture quality. I chose the ‘Pro’ mode, which utilizes PSSR, over the other available options. The game offers five different modes, and you can unlock the frame rate if you have a VRR-compatible display.


The Elder Scrolls IV: Oblivion Remastered
Despite the ‘Remastered’ label, Oblivion continues to suffer from longstanding problems. Performance gets worse the longer you play, and the game still experiences occasional stutters, just like in previous releases. The PS5 Pro version does offer a significant improvement in visual clarity compared to the blurriness seen on the standard PS5 and Xbox Series X. Hopefully, these issues will be addressed when the game is released for the Switch 2.


The First Berserker: Khazan
On the PlayStation 5 Pro, The First Berserker: Khazan looks noticeably sharper than it does on the standard PS5. When I played on my 1440p monitor, the graphics were generally excellent, though some of the visual effects were a little overdone.


The Outer Worlds 2
The PS5 Pro version of The Outer Worlds 2 doesn’t offer a significant performance boost over the standard PS5; the main difference is a slightly sharper image. Unfortunately, the game still has the same performance problems as the original release, and these haven’t been fixed.


Warframe
Warframe looks fantastic on the PS5 Pro, especially with its PSSR mode turned on. The performance mode ran so smoothly and looked great that I didn’t even bother trying the other visual option. I was a little surprised there wasn’t an option for 120fps gameplay, considering how well-optimized Warframe usually is, but I hope it gets added in a future update.


Where Winds Meet
Playing Where Winds Meet on the PS5 Pro is noticeably sharper and runs better than on the standard PS5, with nicer reflections and overall performance. However, it doesn’t consistently hit a smooth 60 frames per second. If you have a VRR-compatible TV, it’ll likely feel good, but it’s a little frustrating that even on the PS5 Pro, the game often hovers just below that 60fps target. It looks fantastic, but the performance could still be improved.


Wuchang: Fallen Feathers
Playing Wuchang on the PS5 Pro delivers noticeably better graphics thanks to a sharper image before it’s scaled to fit your screen. While not flawless, it’s a significant upgrade over the original PS5, especially when aiming for a smooth 60 frames per second or higher. The upscaling quality is also improved, but the game could benefit from an option to further refine the image and reduce visual imperfections that sometimes appear during quick camera movements.

Yakuza 0 Director’s Cut
While Yakuza 0 Director’s Cut is listed as ‘PS5 Pro Enhanced,’ I haven’t noticed any visual improvements in my testing. Both the standard PS5 and the Pro run the game at 60fps, and there’s no 120hz mode available. Comparing screenshots, the image quality appears identical, even at 4K resolution. I plan to re-evaluate this later to see if I can identify any subtle differences.

Yakuza Kiwami 3 & Dark Ties
Playing Yakuza Kiwami 3 & Dark Ties on the PS5 Pro offers improved graphics with a sharper picture and smoother gameplay. However, that appears to be the extent of the enhancements.

Ys X: Proud Nordics
The PS5 version of Ys X: Proud Nordics now supports the PS5 Pro, utilizing PSSR technology for enhanced visuals, as discussed in a recent interview. Compared to the standard PS5, the Pro version delivers a noticeable improvement in image quality and allows for greater draw distances. Even while running at 120 frames per second, the game looks even better on the PS5 Pro, building on an already great experience.

Zenless Zone Zero
Zenless Zone Zero is currently the only game from HoYoverse that takes advantage of the PS5 Pro’s features. It includes ray tracing, which can cause the frame rate to occasionally drop below 60fps, but this should be resolved with VRR (Variable Refresh Rate). Whether ray tracing is enabled or disabled, the game looks noticeably better on the PS5 Pro than on the standard PS5, likely due to improved upscaling or higher resolutions.





PS5 games using PS5 Pro boost mode
Even without specific updates for the PS5 Pro, some PS5 games originally made for the PS5 can still run better thanks to the console’s extra power. They might automatically improve performance or adjust the picture quality to run smoothly. The following games were made for the original PS5 and don’t have official PS5 Pro upgrades, but some show noticeable improvements anyway.
Borderlands 4
While Borderlands 4 doesn’t specifically state it’s optimized for the PS5 Pro, I was eager to test it after seeing a Digital Foundry video about it. The game looks noticeably better on the PS5 Pro compared to the standard PS5, and it also seems to run more smoothly. Hopefully, the developers will add support for PSSR 2 in a future update.





Elden Ring
Even with the PS5 Pro, Elden Ring couldn’t consistently reach 60 frames per second in the areas I tested, using both old and new game saves. However, it’s a significant improvement over the standard PS5 version. The game stays within the range of Variable Refresh Rate (VRR), making it the best way to play on consoles. It also loads much faster than the Xbox version while keeping the frame rate smooth thanks to VRR.


Elden Ring Nightreign
Elden Ring: Shadow of the Erdtree, similar to the original Elden Ring, doesn’t consistently reach 60 frames per second. However, the PlayStation 5 version uses a flexible resolution, allowing it to run at a higher visual quality. Performance in Shadow of the Erdtree is noticeably lower than in the base Elden Ring game.

Final Fantasy XIV
Final Fantasy XIV on the PS5 offers several graphical options: you can play at 1080p, 1440p, or 4K, and choose to use dynamic resolution scaling. The PS5 Pro improves performance in all of these modes. I tested them all, both with and without the console’s 120hz mode enabled. The 1080p mode with dynamic resolution and an uncapped frame rate felt excellent in dungeons, although performance dipped slightly in busy areas like Limsa Lominsa. However, it still played well. If you’re aiming for a smooth 60 frames per second, I suggest using 4K mode if your TV supports VRR, or 1440p if it doesn’t. This gives you three great ways to enjoy FFXIV on the PS5 Pro.





Final Fantasy XVI
Final Fantasy XVI’s performance mode now consistently maintains a variable refresh rate (VRR) range, a significant improvement over the 30-40 frames per second seen outside of battles on a standard PlayStation 5. The quality mode benefits even more, with a higher resolution resulting in a noticeably sharper image. While it looks great, a patch for the PS5 Pro could ideally unlock a consistent 60 frames per second. Implementing PSSR 2 technology would further enhance the visual fidelity, replacing the current upscaling method. Thankfully, the upscaling in this game’s performance mode is much better than the poor implementation found in Final Fantasy VII Rebirth.


Metaphor: ReFantazio
Metaphor is a great game, but it has some technical problems. On a PS5 Pro, using boost mode and limiting the frame rate to 60fps makes it run much smoother than on the standard PS5 or Xbox versions. Enabling 120hz mode and VRR improves the experience even further. Hopefully, a future update will include a PS5 Pro patch with PSSR to maintain a higher resolution and stable performance, rather than letting the game run at a variable resolution below 4K. (Quick note: I had trouble capturing gameplay footage with Metaphor, just like I did with Dragon Age. I’ll replace this with new footage as soon as it’s available.)
Monster Hunter Stories 3: Twisted Reflection
Monster Hunter Stories 3 runs much better on the PS5 Pro across all its visual settings. The ‘Performance’ mode with VRR offers a flawless experience. If you don’t have VRR, ‘Balanced’ mode, capped at 60fps, will give you the smoothest gameplay. While ‘Graphics’ mode looks the best, it can dip into the low 40s for frame rates, so it’s only recommended if you prioritize resolution over a consistent, stable experience and have VRR.

Trails in the Sky 1st Chapter
The PS5 version of Trails in the Sky 1st Chapter offers a smooth 60fps mode that I found ideal, and also includes a 120fps mode. While the 120fps mode felt inconsistent outside of demo sections, it performs exceptionally well on the PS5 Pro, which I’m using for my current playthrough. It appears to render around 1500p based on pixel counts – tests showed it fluctuating slightly above 1440p, and sometimes hitting a solid 1440p when running in 120fps mode.


Wuthering Waves
Wuthering Waves, similar to Where Winds Meet, seems to need Variable Refresh Rate (VRR) to run smoothly. Even on the powerful PS5 Pro, the game frequently drops below 60 frames per second, making it feel unpleasant to play. Simply moving the camera around the map feels rough. Hopefully, these performance issues will be addressed, as the game looks fantastic on both PS5 models.

I’ll be regularly updating this article with new and classic RPGs for the PS5 Pro, adding games as I test them each month. Right now, I’m currently evaluating titles like Diablo IV: Lord of Hatred, Crimson Desert, Tales of Arise, the latest Trails games, and the Horizon series, with more to come.
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2026-05-06 17:02