As a seasoned gamer with over two decades under my belt, I must say that Strinova has certainly piqued my interest. The game’s unique blend of tactical teamwork and character abilities reminds me of some old-time favorites like CS:GO and Valorant, but with its own distinct flavor.
Strinova is a third-person hero shooter, much like Valorant, but boasting unique anime-style visuals. It offers various characters, each with their own special skills and fresh mechanics such as Stringify or paper mode. This detailed guide covers everything a new player needs to know about Strinova, concluding with some helpful tips.
Strinova Game Modes
As you level up your rank, you can unlock and play the following game modes in Strinova:
- Demolition: This is the classic 5v5 round-based mode in which the attackers plant the bomb while the defenders prevent them from doing so by either eliminating all opponents or defusing the bomb. You would know this game mode if you have played Counter-Strike and Valorant. Strinova features a Ranked Demolition mode as well, which as implied, allows you to rank up and play against similarly skilled opponents in a highly competitive setting.
- Escort: Another 5v5 mode similar to Overwatch where one team pushes the payload to its destination while the other tries to prevent that from happening.
- Team Arena: In this 7v7 mode, the first team to score 50 kills wins. It doesn’t matter which character you choose in this mode as all the abilities are non-functional in the arena. The match duration is 15 minutes, which means if neither of the teams manages to get 50 kills, the team with higher kills at the end of the round wins.
- Team Deathmatch: Similar to Team Arena, your objective here is to get 50 kills within 15 minutes, however, this is a battle between 5 teams of 3 players each. Your character’s active ability can be used in TDM.
Strinova Agent Classes explained
To start with, let’s familiarize ourselves with the different character classes in Strinova before exploring the assortment of agents available. These classes determine an agent’s function, which is vital for effective teamwork during competitive play in Demolition mode where strong collaboration significantly impacts the game’s outcome.
- Initiator: Initiators are meant to determine the pace of the round by providing information required on how to approach and where to push. They have abilities that can detect enemy presence, sometimes even through objects, and mark them for the team.
- Agents: Kanami, Lawine
- Sentinel: These are defenders with abilities that allow them to fortify a position and hold off enemies. They are best used to defend a bomb site from attackers in Demolition.
- Agents: Michele, Nobunaga, Audrey
- Duelist: These are agents mostly suited for aggressive playstyle players who want to take the fight to the enemy. Their skills make them masters at pushing and clearing a path for their teammates.
- Agents: Flavia, Eika, Ming, Bai Mo, Fuchsia
- Controller: As the name implies, these characters provide you with tools to take control of an area either while defending attackers or preventing defenders from defusing the bomb. Use them to slow down enemies or divert their movement.
- Agents: Yvette, Meredith, Reiichi, Maddelena
- Support: These agents are healers or the medic class in Strinova. They can replenish the HP of their allies and themselves, and can even turn the tide of the battle when in the right hands.
- Agents: Kokona, Fragrans, Celestia
In each game, agents are given specific tasks based on their individual talents, but feel free to break out of those roles during matches. For example, even though a Sentinel typically guards a bomb site, it’s perfectly acceptable for you to advance towards one if that suits your playstyle or when the situation necessitates it.
Strinova Agents List and Skills/Abilities
Agent | Active Skill | Passive Skill | Ultimate Skill | Weapon |
---|---|---|---|---|
Kanami | Fire a Sonar Disk that scans for enemies and reveals them to all allies. | Bullets generate a Sonar Zone exposing nearby enemies. | Pulls in nearby enemies to your deployed hologram. | Finale (Sniper) |
Lawine | Throw a Pulse Blade that exposes nearby enemies to her team. | Enemies hit by your primary weapon are briefly exposed to you. | Create a Stealth Zone inside which you’re invisible but can’t shoot. | Shadow (AR) |
Michele | Deploy a Pawtector that sticks to surfaces, attacking and slowing nearby enemies. | Reveal enemies through walls when they hit you. | Deploy an auto-turret that attacks nearby enemies. | Inspector (AR) |
Nobunaga | Deploy up to two Guardian Eyes that increase rate of fire, weapon usability, and armor regen. Effects stack. | Charge your shots in ADS mode that cause hit enemies to lose their crosshairs. | Deploy a Pulse Generator that emits waves revealing struck enemies and inflicting silence. | Judge (DMR) |
Audrey | Increased fire rate with no recoil and no reload requirement, however, the weapon can overheat. | Generate a shield when ADSing for extra armor. | Get six flame-inducing grenades that you can shoot with your LMG. | Champion (LMG) |
Flavia | When taking HP damage, transform into a immune butterfly and summons a Phantom Orb to blind enemies. | Active skill cooldown reduces when you take damage. Also gain temporary ultimate points. | Generate a Phantom Zone at your location inside which enemy fatal attacks trigger the butterfly transformation. Enemies outside the zone can see you only if you attack them first. | Solo (SMG) |
Eika | Summon a spherical Flame Cage that damages enemies within. Inside, your primary weapon deals extra burn damage. | Landed shots accumulate Heat. At max Heat, damage against stringified (paper form) enemies increases. | Summon up to three Firestorms that deal damage and force gliding to foes. | Wildfire (Shotgun) |
Ming | Fire an Electric Orb that explodes on impact or upon detonation. | Regenerate armor based on the damage your weapons and active skill inflict on enemy armor and shields. | Gain temporary armor and apply a stacking slow effect with your shots. Damaging enemies extends skill duration and replenishes your armor. | Rebelflame (AR) |
Bai Mo | Dash forward while reloading your shotgun with two shells. Cooldown refreshes on kills and assists. | String-block enemies by dealing at least 50 damage in one shot. | Respawn at your placed beacon if killed or on command with full health. | Freedom Reign (Shotgun) |
Fuchsia | Reveal nearby enemies at less than full health and briefly expose enemies at full health to yourself. | Enemies you kill or assist drop Energy Crystals, which you can use to regen HP. | Boost your fire rate and your active skill marks all enemies within her vision. Absorb Energy Crystals to extend duration. | Sawtooth (AR) |
Yvette | Summon a controllable bear that creates an icy surface causing slipping and increased vulnerability. | Get a camouflage after standing still that makes you invisible to distant enemies. | Summon a frost bear that creates three polar zones causing enemies to slip and reducing weapon usability. | Beareas (SMG) |
Meredith | Deploy a Sandstorm that reduces enemy movement speed and weapon usability. It also temporarily drains their health. | Descent speed greatly reduces when aiming midair. | Summon a Haboob dust storm that hinders vision, pulls enemies toward the center, and temporarily drains their health. | Falcon (AR) |
Reiichi | Deploy an umbrella to create a Light Screen that blocks vision. | Periodically scan for enemies while in ADS mode. | The Light Screen now also blocks all enemy bullets. | Dawn (DMR) |
Maddelena | Fire a splash of paint that slows enemies and reveals their footprints. | Hit from your primary weapon slows enemies and reveal their tracks. | Fire a giant bubble that string-blocks and tracks enemies within. | Chroma (DMR) |
Kokona | Deploy a Healing Drone that hovers over a chosen target, restoring their armor and healing all nearby allies. | When out of combat, regenerate your HP. Deploy a drone to automatically revive a downed ally. | Revive a closeby downed ally with your drone. | Quasar (Sniper) |
Fragrans | Create an aromatic field around you, inside which allies gain either fire rate or movement speed. | Slowly restore your and your teammates’ HP. | Create an aromatic field inside which teammates gain fire rate, movement speed, and HP regen. You can’t use weapons but get damage reduction. | Blossom (AR) |
Celestia | Release a star on an ally to increase their armor. The star then returns to boost your armor. | Gradually restore your and your allies’ armor. | Teleport to an ally’s location while also boosting their armor. The teleport can be canceled. | Polaris (AR) |
Best Strinova Agents for Beginners – Characters to choose at start
In Strinova, we’ve previously discussed the five character classes. It’s important to note that these characters are also organized into three distinct factions: P.U.S., Urbino, and Scissors. This division is crucial for team composition as P.U.S. agents are exclusively for defenders, while Scissors characters are only accessible for attackers. Interestingly, Urbino characters can be chosen by either team type. With this in mind, I’d like to suggest some Strinova agents that new players might find beneficial to start with:
- Attackers
- Ming (Duelist): If I had to pick one agent for aggressive players that has no learning curve, Ming would be my first choice. Her skills are very simple and just provide you abilities to attack and push the enemy team with no fear.
- Lawine (Initiator): Although she’s a must-have agent for the attacking team in most scenarios, Lawine isn’t difficult to master. With each shot, you’ll reveal enemies briefly and can use the ultimate skill to relocate without noise. Her Pulse Blade is easy to use yet crucial for the team.
- Fuchsia (Duelist): Just like Ming, Fuchsia is a straightforward operator in Strinova. You can regen HP via orbs dropped on killed enemies and reveal foes via her scan.
- Reiichi (Controller): With Reiichi, you get a free scan every few seconds that reveals enemies while ADSing. The main highlight is his Light Screen which can be used to reposition or inflict damage from cover. This character is the least beginner-friendly on the list, but is very powerful so I had to mention him.
- Defenders
- Michele (Sentinel): Defenders must have at least one Sentinel in their team and Michele is the best option in my opinion. Just plant her Pawtector and Meowblast traps at the desired spots and they will mark and damage the enemies for you.
- Flavia (Duelist): While you can Fuchsia as a defender, Flavia wouldn’t disappoint you either. Her abilities allow you to take fights fearlessly as you can easily fall back using her transformation abilities. You may have to spend some time to learn her tricks properly.
- Maddelena (Controller): You want to prevent the attackers from taking over the bomb site, use Maddelena’s paintballs and bullet effects to reveal their tracks and slow them down. She can take control of an area very well with a good Sentinel player.
- Celestia (Support): Celestia is another agent that is super easy to use as her primary job is to support teammates by replenishing their armor when needed. Her ultimate allows her to teleport to an ally’s location, but I haven’t found that much helpful.
How to earn and claim rewards in Strinova
Strinova doesn’t require any payment to play, but it offers optional microtransactions for cosmetic items that players can use to personalize their characters. These transactions help support the game developers. You can find these items in the game’s Store by purchasing bundles, opening packs, or through the seasonal Battle Pass. However, you can also acquire some cosmetics like weapon skins, charms, and sprays for free. Simply click on the “Mail” icon located at the top-right of the main menu to claim any available rewards.
At first, you’ll earn a variety of rewards such as additional weapons and grenade upgrades just by progressing or leveling up in Strinova (check the rewards listed above). You can view these level rewards by navigating to your profile located at the top-left corner of the main menu. Additionally, you’ll receive Dream Tokens and Memory Sequences, which can be utilized to acquire new characters and enter draws accordingly.
On the primary interface, there’s a “Events” section too, where time-bound events and item drops are displayed. For example, I managed to secure some complimentary rewards through the Spacetime Chorus event just by logging in regularly and picking up the prize from the Events segment (refer to the image above).
Strinova – Best Tips for Beginners
Utilizing Stringify or paper mode
One way to rephrase the given text in a natural and easy-to-read manner is:
Using wall-sticking and gliding when necessary
Beyond the paper form, you can transition into wall stickers by pressing ‘E’ near walls. I’ve employed this wall-sticking technique as a stealth method to avoid enemies, since your character blends in well, particularly for novice players. This approach is also useful for moving unhindered and accessing areas that would otherwise be off-limits, allowing you to outmaneuver the enemy or secure a strategic vantage point.
Another variation of the paper mode is gliding which you can activate by pressing Left-Ctrl midair. Because the maps in Strinova have some verticality, I have often used this feature to relocate to further distances or cover more distances faster. Players are taught these techniques during the tutorial of Strinova, but I haven’t seen many incorporate these crucial mechanics into their gameplay.
Switching between aiming modes
In the game Strinova, you have the flexibility to toggle among three targeting options when confronting adversaries, based on the proximity of your positions.
- Hipfire: Least accurate when you shoot long range but is a must for close-quarters combat. Because the game is third-person, hipfiring when up close is more effective than aiming.
- Shoulder Aim: By pressing Left Shift, you enter shoulder aiming mode which is slightly more accurate than hipfire as you’re zoomed in a bit. This is best for close-mid-range fights.
- ADS: Aiming down sights (ADS) provides the best accuracy but it should only be used when the target is at least a few meters away (mid-long ranges). Right-click on your mouse to enter ADS and open your weapon’s scope.
Learn the weapon’s recoil patterns
If you’ve chosen an agent in Strinova to excel with, take some time to get familiar with the recoil behavior of its weapons and the skills associated with them. By doing so, you will quickly learn how to adjust your mouse movement to counteract the recoil kick. As you practice, you can identify the unique patterns for each weapon in the game. Also, remember that tapping instead of continuously firing your gun at longer ranges is usually beneficial.
The recoil pattern also varies with different aiming modes as the accuracy changes. In the image above, you can see the recoil plot differences on the wall between ADS (left), shoulder aim (center), and hipfire (right). Although the vertical kick is the same, the horizontal spread varies a lot amongst the three aiming modes. Another tip I want to include is that you should develop a habit of switching to your secondary weapon when you’ve run out of bullets mid-fight. The base secondary, Stinger, is very powerful up close.
Using the buy menu before every round
If the force felt after firing seems excessive, don’t fret! There are methods available to lessen the impact on your weapon. During each round, you accumulate points based on your performance. These points can be utilized to obtain weapon enhancements and character skill upgrades via the shopping menu at the start of each round. You can minimize recoil, augment ammo capacity, escalate firing speed, and implement numerous other modifications for your weapon (refer to the image above). Moreover, you can decrease your agent’s skill recharge time and enhance their armor.
Utilizing grenades/tactical items
In the game, there are several types of grenades at your disposal, allowing you to carry two at a time. These strategic tools come with varying abilities and can be effectively combined with specific characters, enabling daring moves. For example, I’ve discovered a trick where I toss a Smoke Grenade near Lawine and then use her Pulse Blade to uncover enemies. This allows me to detect them while they remain oblivious to my presence amidst the smoke.
Teamwork and map awareness
To put it simply, it’s a given that teamwork and open communication are vital in round-based multiplayer games like CS:GO, Valorant, or Strinova. In these games, characters have high health and only a few weapons, such as Sniper Rifles, which can deliver a single lethal shot. Therefore, it’s always beneficial to stay together with at least one other teammate to gain an advantage over your opponents. Moreover, no competitive tactical game can be truly mastered without keen map awareness. This understanding develops over time as you play the game and learn about key locations like choke points, cover spots, and potential flanking routes.
For more on Strinova, check out Strinova Tier List – Best Agents Ranked [RELEASE] on GamerTop.
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2024-11-25 23:21