Effective interaction between developers and the gaming community significantly contributes to a game’s prosperity. As demonstrated by TaleWorlds Studio, the minds behind the Mount & Blade series, they have conducted another question-and-answer session for the approaching Mount & Blade II: Bannerlord – War Sails expansion. On their official website, they addressed numerous queries posed by the community in a detailed message.
Marine hazards and maps
One intriguing aspect to consider is the impact of storms during the expansion process. Interestingly, it seems that these intense weather events are difficult to forecast ahead of time, yet the players will not find themselves entirely unprepared.
A boatswain’s abilities are crucial in reducing the harmful impacts of a storm, and you’ll have indicators such as ominous clouds and thunder to signal potential danger. Even though the exact path of a storm cannot be predicted, attentive steering and reliable ship data can enhance the probability of navigating clear of them safely.
As an enthusiastic fan, I recently found myself pondering about the intricate world within the game. To quell my curiosity, the studio has graciously confirmed a fascinating expansion to this world – specifically, two distinct maps! The initial map will cater to the standard version of the game, while a second, innovative one is being meticulously crafted for the upcoming expansion titled War Sails. This new map is brimming with adjustments that promise an exhilarating naval gaming experience.
Regarding the subject of maps, it was disclosed that no islands lie between the domains of Aserai and the Empire will feature in the “War Sails” expansion.
Norsemen, AI and economy
In addition to the details they provided, it’s been revealed that the Nord faction will govern a total of four cities and ten strongholds in the upcoming expansion. Keep in mind, though, that this figure could potentially alter slightly as the gameplay undergoes further fine-tuning.
As a passionate admirer, I’d share that when queried about the cuisine in Nordic hamlets, the creators highlighted fish and associated goods as the staples. It appears that in Calradia, marine life is poised to take center stage as a primary food source, comparable to grains.
It was further disclosed that artificial intelligence would oversee the management of the fleet. The AI aims to ensure an adequate number of vessels for efficient transportation of its crew. In this endeavor, aspects such as the carrying capacity of each ship, the size of the crew, and the cultural background of the faction will be carefully considered. The objective is to maintain a well-balanced mix of light, medium, and heavy units, which would help in preserving mobility and adaptability. For instance, having this variety could prove useful in scenarios like capturing prisoners or when losing a ship.
Older platforms left behind and a new approach to trade
One of the questions was about why they chose to stop supporting older game consoles for the War Sails expansion. The developers clarified that the extension needs advanced systems and enhancements only available on current-generation hardware. By concentrating on newer platforms, the team has been able to make bolder design choices, leading to improved gaming experiences in the long run.
Alongside other economic matters, it was disclosed that the revenues from customs duties would be adjusted to “spread out the city’s income sources.” Previously, these duties accounted for around 2%, but moving forward, they are projected to contribute an average of 30%, and in the case of bustling trade ports like Danustica, potentially more than 60%.
The release of Mount & Blade II: Bannerlord – War Sails, initially scheduled for June 17, has been delayed. As of now, a new launch date hasn’t been revealed. However, it is confirmed that the DLC will be available in “early autumn.
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2025-07-12 01:02