Final Fantasy Type-0: The Silly Dodging Dilemma
The main focus in this post centers on the effortless, dance-like evasion abilities of Type-0’s combat system. As players engage in battles, it seems that dodging is almost second nature, much like a dancer deftly maneuvering around obstacles. One user humorously remarked, “When you dodge, your character gains invincibility frames, momentarily forgetting any pain.” This amusing perspective transforms dodging from a tactical skill into a delightful escape within the game world. With these invincibility frames, characters seem to phase through dangerous attacks, providing a temporary reprieve that makes players feel like superheroes, despite their leisurely walking pace resembling a casual stroll in a park. It’s as if they’ve been given an extra boost of energy for dodging maneuvers while moving at a snail’s pace, laden with an imaginary backpack filled with heavy weights.