As a seasoned gamer who’s been riding the rollercoaster of emotions that is Smite for years now, I can’t help but feel a mix of nostalgia and frustration. The game that once brought so much joy to my evenings has become a source of consternation, leaving me torn between my love for its original charm and the disappointments that have arisen with its sequel, Smite 2.


Fans of Smite got into a conversation on Reddit about the game’s evolving direction and recent choices by Hi-rez, as expressed in a post named “Hi-rez decision-making, summed up.” The post included a witty picture that echoed with numerous users, capturing their feelings towards the game’s development. Opinions differed, expressing discontent over perceived errors that have led to a sense of disconnection, particularly concerning Smite 2. Many former enthusiasts of the original Smite were grappling with a mix of nostalgia and dissatisfaction.

Hi-rez making decisions in a nutshell
byu/SisselCat inSmite

Summary

  • Players feel disappointed by Hi-rez’s decisions regarding the future of Smite and Smite 2.
  • Concerns about the game’s marketing strategies and its development timeline.
  • Some players express loyalty to the original game, despite feeling let down by the sequel.
  • There’s a growing sentiment that the game might be experiencing a decline, causing players to explore other options.

Fan Frustrations

A multitude of enthusiasts voiced their disappointment about Smite’s development progress via comments, with user OzymandiasTheII encapsulating the general sentiment: “It’s unfortunate. I adored Smite… It was premature to launch and instead of staying committed to the initial plan, they kept altering changes to accommodate Smite 1 fans, essentially transforming the game into an expensive redesign with deteriorated gameplay.” This remark highlights a critical dissatisfaction among veteran players who believe that Hi-rez has veered off course, focusing more on pleasing everyone rather than preserving what made the original game exceptional. The decisions made during Smite’s transition to its second version have left many feeling disenchanted. They advocate for smarter decision-making and clearer guidance from the developers.

The ‘Sinking Ship’ Analogy

As a dedicated fan, I’ve noticed a growing sentiment among us that Smite is like a ship taking on water. Many of us are drawing parallels with other games that faced declines, particularly when user engagement decreased significantly. Kjohnston9288 voiced this concern by saying, “We collectively agree that it’s dying, and we haven’t touched it in weeks. Sadly, it feels like a sinking ship, with questionable decisions and an air of being more about money than gameplay.” This sentiment seems to be shared by others, underscoring the doubt among players regarding Hi-rez’s priorities, as some fear that their focus is shifting towards monetization rather than delivering a consistent gaming experience. Newcomers to the genre are finding other games, such as Deadlock, more appealing, and some are even saying they prefer it over Smite, which could lead our friends away from the original game.

Alpha Expectations

It’s worth pointing out that some community members recognize Smite 2 is currently in alpha testing. People such as Kjohnston9288 comprehend that anticipations should be moderated. However, the game’s developmental stage does not prevent players from feeling let down by their initial experience with Smite 2. It seems like they are caught between maintaining realistic expectations and a strong feeling that something essential has been altered during its development. Some even suggest that a stronger adherence to the original game’s visuals and mechanics might have led to more favorable reactions prior to its release. In summary, the contrast between what was hoped for and actuality has produced an environment where loyalty and dissatisfaction coexist.

A Community Divided

As a dedicated fan, I’ve noticed a palpable sense of division within our community lately. On one hand, there are those who still cherish the nostalgia for Smite and maintain hope that things will turn around. On the other, voices expressing frustration and concern about certain game decisions seem to be growing louder. It seems that many feel these choices don’t align with the player feedback we so eagerly provide.

It’s evident that there’s much discussion among players about Smite, and one thing stands out: their deep affection for the game, but also their discontent with recent choices made by Hi-rez. Whether Hi-rez can change their strategies to win back the community depends on their willingness to listen and act upon fan feedback, as they navigate the game’s future direction. As this debate persists, we’ll see if players will continue to support Smite or seek comfort in other gaming experiences instead.

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2024-10-02 19:28