Smite Tanks: Late Game Frustrations and Nuke Fests!

Over its existence, Smite has earned a reputation as an exciting Multiplayer Online Battle Arena (MOBA) game that thrives on chaos. Yet, during late-game situations, especially when it comes to tank characters, players frequently express their frustrations. A recent online discussion forum has led to discussions about the issues faced by late-game tanks, where players feel more like fragile observers than the powerful protectors they’re meant to be. Many users have chimed in with their perspectives on what makes tanks seem weak during pivotal moments. It’s evident that there is a rising demand for improvements in this area.

Summary

  • Players are frustrated with tanks feeling ineffective during late-game due to high damage output from crits and mages.
  • Many feel that existing defensive items for tanks require buffs or reconsideration to provide adequate protection.
  • There is division among players regarding the effectiveness of current tank builds and itemizations.
  • Despite the challenges, some players still advocate for supportive roles and find success with specific builds.

The Nuke Fest Dilemma

Tanks crave glory during late game battles, but frequently become targets for heavy damage that results in explosive situations, leaving a sense of imbalance. As one player put it, “Get too near and you’re wiped out in just 2 seconds by critical hits or mages.” This common complaint among players essentially translates to immense frustration; many tanks feel more like delicate starters for the enemy DPS rather than invincible protectors. In this time when high critical damage and quick magical bursts reign supreme, the tank’s role can often seem reduced to a passive observer. This is especially disheartening when matches extend into tense final stages without an obvious way for tanks to boost their impact.

There are no healing potions for tanks, while everyone else is always overpowered with buffs.” This lack of choices often leaves players feeling as though they’ve put their time into roles that might not succeed in the long run.

Itemization Trauma

The main topic of the conversation revolves around the options for armor selection that tanks have and the increasing concern about how game updates affect these choices. The discussion can become tense when the topic of reducing protections while boosting damage potential comes up. Players often express confusion and frustration over the delicate balance, wondering why changes don’t occur one at a time instead of in pairs. One user succinctly captured this feeling by saying, “I understand that Bruisers were quite powerful before OB7, but why not increase the damage or decrease protections first?

Following these adjustments, tanks are struggling to find the right approach for effective construction. Some players assert that by using specific items such as “cloak, Thebes, spirit robe, and Onis,” along with others, they can still maintain a degree of tankiness. Yet, doubts persist due to the unpredictable nature of the current meta. Conversely, others contend that the existing item selection doesn’t adequately address the excessive damage being dealt. This leaves the community divided on how to build tanks effectively, much like a target caught in the crossfire of a critical attack barrage.

To elaborate, the debate over potions brings an additional intricacy to this multifaceted scenario. Some players find issue with health potions for tanks due to their perceived ineffectiveness, but others argue that they are intended for later confrontations, implying a need for adjustment as games stretch out into lengthy matches. In essence, the diverse methods of item composition and potion efficiency hint at the necessity for a broader reassessment of defensive strategies for tanks in future revisions.

Finding a New Role

In spite of the annoyances, some Smite players are sticking with their decision to play as tanks or supports. One user humorously pointed out that they’ve actually been having fun on support roles for the past couple of months. They noted that the gameplay pace and variety in building these characters make them feel more powerful than ever before. This user commented, “To be honest, supports are probably stronger now than they’ve ever been.” This viewpoint suggests a possibility that a well-crafted build, even against high damage threats, can still be effective through various gameplay approaches. If players find success in the support role instead of tanks, this could indicate an unexplored avenue for the gaming community to delve into.

Despite the fact that tanks may not always be effective in critical situations as some players have suggested, it’s clear that the fundamental question remains: Are tanks still vital and performing their intended role? As one user passionately put it, “I need to safeguard my allies, but I can’t. Why? Because 90% of things in this game just pass through everything.” This raises a broader issue about tanks not providing sufficient protection in certain situations, which can certainly detract from the enjoyment when the tension is high.

Through ongoing conversations, it becomes increasingly apparent that a distinct pattern unfolds: participants aren’t entirely averse to complex conflicts or intricate challenges, yet they yearn for a feeling of effectiveness and potency that resonates with their conventional roles within the game.

The Path Forward

For every criticism leveled at tanks due to their ineffectiveness, there’s a flurry of ideas being proposed for enhancing their performance and solving the problem. Gamers are coming up with innovative strategies – from boosting existing gear like Spectral Armor to proposing entirely novel mechanisms that alleviate the apprehension players feel when standing near a friendly attacker.

One list of suggestions for improvement covered a variety of topics, such as expanding the duration of anti-critical hit items and refining the layout of current damage-based stacks on buffs. This demonstrates that despite any challenges, the community is enthusiastic about collaborating and actively involved in rethinking the tank role for future combat scenarios.

Regardless of the difficulties and intricacies involved in playing the tank character in Smite, it’s clear that players are deeply invested in the game and are seeking means to improve their gameplay experience. Although they may currently feel frustrated or stuck, constructive conversations and player input can pave the way for a more promising future for tanks as they continue their journey on the battlefield. Here’s to hoping that developers pay close attention to these passionate calls for change, as we strive to become active participants rather than mere observers in our epic Smite adventures.

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2025-05-05 18:30