Smite 2: The Size Dilemma of Gods in Gameplay

As a long-time Smite enthusiast with countless hours spent in the mystical realm of Greek and Egyptian gods, I can’t help but be captivated by this ongoing debate about character sizing in Smite 2. Having battled it out as both Ymir and Sobek, I find myself leaning towards preserving mythological accuracy while acknowledging the practicality of gameplay mechanics.


Smite has always been a game rich in mythology and character design, but a recent post on the Smite subreddit sparked an intriguing discussion about the size of various gods in the sequel. The original poster, sulakevinicius, pointed out that certain gods, specifically Ymir and Sobek, seem to have disparities in size when compared to their mythological counterparts. This comment has unleashed a wave of opinions, leading to multiple perspectives on how these changes affect gameplay, balance, and lore.

I feel smite 2 has a size issue with some gods when compared to the myth, like Ymir has to be taller than sobek.
byu/sulakevinicius inSmite

Summary

  • The discussion revolves around the changes in god sizes in Smite 2, particularly Ymir and Sobek.
  • Players express mixed feelings about size adjustments, with some favoring gameplay balance, while others cherish mythological accuracy.
  • Concerns arise regarding potential gameplay developers encountering issues if they resized all characters.
  • Overall, while some express dissatisfaction, many are open to the implications of size changes on game mechanics.

The Debate on Size: Mythology vs. Gameplay

One of the primary arguments in the discussion hinges on whether god sizes should adhere more closely to their mythological narratives. For instance, user Kaios-0 raised significant concerns about the repercussions of prioritizing size adjustments. They stated, “this is a dangerous road to go down… we would need to resize a good bit of the cast.” This sentiment drives home the idea that if developers were to frequently resize gods based on mythological accuracy, the gameplay would become cluttered with oversized characters. The inherent challenge lies in maintaining effective gameplay mechanics while enhancing the mythological experience. After all, with 30 giant gods battling for dominance, how can players navigate the chaotic battlefield without getting squished or completely blocked off?

Size Adjustments: Necessary or Excessive?

During analysis, numerous players admit the necessity for modifications but are unwilling to change every character’s height uniformly. For example, User_A_Generic suggested that in-game hitboxes restrict the possibility of expanding sizes, explaining, “even the largest deities utilize Khepri’s hitbox and increasing further size encounters problems.” They additionally underlined that unless players were prepared to accept a “slim Ymir,” making gods larger might not be advantageous. This underscores an essential point in the discussion as players insist on maintaining gameplay as a key focus. Balancing gameplay functionality with engaging lore is a delicate task for game creators, requiring careful consideration.

Balancing Spread Versus Size: Gameplay Implications

The comments delve into the implications of god sizes on gameplay balance. JetButton humorously underscored the absurdity of making all characters excessively large. They jested about Terra and Vamana becoming so colossal that gameplay mechanics would become nonsensical, suggesting, “let’s also make King Arthur and Mulan the size of minions.” This sort of commentary reflects broader frustration with potential gameplay impacts. The recurring theme is that larger sizes may not equate to better gameplay. Instead, they could lead to trouble navigating crowded arenas and diminish each god’s unique presence and unique abilities. In addition, some voices like FengShuiEnergy pointed out that bigger characters could inadvertently serve as both buffs and debuffs, “the bigger you are the easier you are to hit.” This at least hints at a strategic consideration regarding size that should be layered into the conversation.

Moving Forward: The Community’s Sentiment

In the midst of differing viewpoints, certain community members appear more flexible when it comes to adjustments in size, suggesting that fair gameplay is more important than sticking strictly to lore. ElegantHope articulated their thoughts: “I initially thought a larger Ymir was neat, but now I’m okay with the concept that he’s just a fragment.” This change of heart indicates an acknowledgment that size alterations can serve as a means for ensuring gameplay remains engaging. Furthermore, jokes like SkeletonSerenade’s “make me bigger, oh please!” add a playful tone to discussions among players, hinting at deeper concerns with combat mechanics. Ultimately, while some players hold onto traditional beliefs, others are willing to embrace a wider perspective on character design and size adaptations.

The Artistic Implications and Aesthetic Considerations

A central theme woven through the commentary is the idea of aesthetics within the game world. Users express concerns about cluttered visuals if every character were made significantly larger. WitchyCurse mentioned, “I do not wanna see 50 big ass gods in the way.” This sentiment reflects about the distinct, artistic vision that developers wish to uphold in Smite. While the game is inspired by mythology, the visual appeal is equally important as it shapes a player’s overall experience. A robust, engaging world can’t just rely on traditional iconography of gods—it must balance that with something enjoyable to traverse. The reduction of visual chaos allows players to focus on strategy and team cooperation over navigating a clumsily crowded battlefield.

Final Thoughts on the Size Challenge

The debate on Reddit about god sizes in Smite presents a captivating blend of perspectives, encompassing gameplay strategies, mythological authenticity, and visual appeal. Although players continue to disagree over the significance of size matters, there’s a shared understanding that maintaining a balance between engaging gameplay and lore is crucial. In the future, gamers can expect adjustments in game mechanics alongside an appreciation for the richly layered universe they play in. As for whether developers will heed the strong demand for larger-than-life characters, only time will tell. However, the discourse around these potential changes showcases the passionate involvement of the community in their cherished game.

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2024-10-29 17:43