Skull and Bones: Why Small Ships Are More Like Submarines After Death Tides Update

Players of the action-adventure game Skull and Bones, developed by Ubisoft, are finding it puzzling after the Death Tides update, due to some small ships like the Bedar and Cutter now appearing to sail significantly lower in the water than before. Instead of smoothly skimming across the surface, these ships seem to behave like submerged submarines, diving under waves as if they’re trying to swim in a stormy ocean. The players’ reactions range from frustration to amusement while dealing with this unexpected change in the game’s water dynamics.

Summary

  • Players are frustrated with small ships sinking too low in the water, impacting gameplay.
  • The changes may have been intentional, aimed at reducing the “bounciness” of these ships.
  • Some players have developed dodging strategies while others have leaned into the “submarine” experience.
  • This highlights ongoing concerns about wave mechanics and how they affect combat dynamics.

Players Unite in Confusion

Since the recent update, there’s been a noticeable confusion among the community about small ships, and user “adarragh21” started an engaging debate about their abnormally low sailing. The pictures people have been painting are quite comical, contrasting starkly with the aim of providing an exciting pirate experience. As “LivingCompetitive362” humorously put it, “My cutter sometimes behaves like a submarine and completely submerges, only the mast remains visible.” This sentiment, shared in jest, encapsulates the current predicament of small ships post-DT. Players have been eager to share their peculiar adventures, with some even cracking jokes about needing snorkels and goggles just to navigate their vessels. This lighthearted response showcases the bond within the community as they humorously deal with these unforeseen nautical escapades.

Intentional Updates or Glitches?

User “arcticfox4” proposed that the reduced buoyancy was intentionally modified, aiming to make these ships’ hulls less bouncy and unstable. Nonetheless, whether this modification genuinely improves gameplay is a topic of intense discussion among players. “In all other ships, there are no waves,” complained “maximumgravity1”, who feels the Cutter experiences the most extreme adjustments. He pointed out that the ship’s dipped bow can unfortunately cause shots to miss during combat due to the wave effect. With waves influencing the outcome of battles, many players find themselves dismayed, questioning whether their skills or ship designs are at fault. This ambiguity, combined with the escalating wave dynamics, has left players feeling disoriented as they struggle to adapt to unpredictable sea conditions.

Embracing the Submarine Life

It’s quite intriguing to observe that although some players show their discontent, others are embracing the somewhat eccentric concept of sailing a ship like a submarine. User “devoidz” creatively transformed this predicament into a contest, encouraging players to “master the art of surfing” rather than vainly fighting the waves. Advice given includes perfecting speed management and honing ship maneuvering skills to tackle challenging circumstances. It’s entertaining to witness how players are redefining the very mechanics that once irritated them, effectively turning a nuisance into an engaging pastime for some. In fact, there have been jokes about firing torpedoes instead of cannonballs, highlighting the incredible ingenuity emerging from the community, which has devised strategies to address the “submarine” predicament directly.

Wave Mechanics: The New Foe?

As the conversation progressed, numerous gamers expressed worries about the wave mechanics in Skull and Bones. While the ocean’s waves are a fundamental part of the maritime experience, they can cause problems for your ship’s performance, making it challenging. Even on inland waterways where waves should be minimal, players like “maximumgravity1” have pointed out inconsistencies that frustrate both beginners and experts alike. This issue reflects a broader complaint about wanting exciting sea battles without the added struggle of battling against the sea unexpectedly. In essence, this has turned the navigation experience into a battle not just against other ships, but also against nature itself.

Currently, sailors exploring Skull and Bones are embarking on an extraordinary journey, filled with waves and vessels that bounce about, causing amusement and frustration in equal measure. The recent updates have sparked a blend of enthusiastic camaraderie among players, who collaborate to trade tales, tactics, and even tidbits of sailing experiences in this nautical playground. Some may lament the absence of traditional battle precision, but others find humor in it. As the community adjusts, one truth remains: a ship filled with fanciful prospects lurks behind every stormy sea. The developers have certainly injected a dose of unpredictability into the tranquil pirate lifestyle, leading some to consider venturing into a different sort of underwater escapade!

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2025-06-03 02:02