Rematch Players Discover Jumping Is Faster Than Running, But Dev Is Fixing That Soon

In simpler terms, the new soccer game developed by Sloclap, titled Rematch, has garnered impressive popularity and is being well-received by many players. However, an unexpected glitch was discovered – players can move quicker by jumping rather than running, which isn’t part of the intended game mechanics. To rectify this issue, Sloclap is working to make the necessary adjustments.

The studio acknowledged that this problem is not well-received and was unexpected, but they assure us a solution is coming swiftly, likely before the end of the week. They appreciate your understanding and patience!

Jumping being faster than running just doesn’t feel right
byu/Hiken_D inRematch

It’s apparent from the video that jumping seems to provide players with an advantage compared to running. In a game like Rematch where competitors strive for every advantage, those who utilize this tactic can expect to maintain their edge for a limited time.

On June 19, the game Rematch was released, and within a short span of time, it attracted over 3 million players. Notably, it didn’t require the sale of that many copies because Rematch can also be played through Xbox Game Pass.

You can purchase the third-person style game directly for $30 on PS5, Xbox Series X|S, and PC. This game was initially released without crossplay support, but it will be added later. The game is set far into the future and features no fouls, offsides, penalty kicks, ties, or shootouts.

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2025-06-26 19:39