Rejoice, hammer users—Monster Hunter Wild’s new patch just buffed the bonk squad, alongside a huge quality-of-life feature for hoarders and optimisation improvements on PC

In simpler terms, the hammer from Monster Hunter Wilds, while still offering that satisfyingly brutal experience, seemed a bit less polished compared to its predecessors. It earned an A in our Monster Hunter Wilds weapon rankings, but veteran hammer users found it somewhat clumsy to handle. For instance, its offset attack is only accessible after the third strike in the combo, which some players find puzzling. Moreover, it’s reportedly tricky to execute a follow-up attack once you’ve landed the initial hit.

Indeed, things are set to shift quite dramatically. Not only does the Street Fighter collaboration arrive, but this upcoming update also brings significant balance modifications. In particular, hammer users can expect some special treatment – they’re being treated like royalty! Here’s the complete rundown of changes from the patch notes.

  • The overall power of attacks has been increased.
  • Element scaling for Charge Shot and Overhead Smash has been increased.
  • You can now evade while readying an Upswing attack.
  • The responsiveness of actions performed while charging has been improved, and sliding has been made easier to perform.
  • Enlarged the hitboxes for Upswing and sneak attacks.
  • The cancel timing for Focus Blow: Earthquake is now slightly earlier.
  • Fixed an issue where selecting an item from the Custom Radial Menu would not automatically use the item after sheathing your weapon.

Furthermore, according to the director’s letter, you can expect the Hammer to undergo additional enhancements when the next title update arrives. These improvements include adding offset effects for specific attacks and enabling a follow-up attack after a successful offset.

Besides the hammer, other weapons like the hunting horn and gunlance have also been given some care and attention, receiving straight-up enhancements. On the other hand, both bowguns have undergone adjustments; generally speaking, these changes are positive overall. However, the count and damage of elemental ammo for light and heavy bowguns have been reduced, while other types of ammo have seen improvements.

Instead of having a confirmation window pop up every time I get an item when my inventory is full, this system update now sends the new item straight to my storage box automatically.

If you haven’t encountered this before, there was a fullscreen notification that asked if you wanted to exchange specific items. This was quite bothersome, so moving the item directly into your item box is a better solution in my opinion. I dislike a messy inventory, so I didn’t encounter this too frequently myself, but now I’ll be more enthusiastic about collecting plenty of tasty resources.

In summary, PC gamers might finally catch a glimpse of relief from our ongoing performance issues, as the patch notes indicate that the game’s VRAM usage has been improved. Yippee! This is fantastic news for a game that seems to be continually enhancing with each update, and by “enhancing,” I mean “becoming more likely to make me dive into a locker and swipe all my in-game currency.” Exactly what we’ve come to expect.

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2025-05-28 18:18