Raxxanterax: The State of Last Epoch Cycle 1.1

As a long-time fan of action RPGs and a dedicated Last Epoch player, I find myself both excited and slightly concerned with the recent updates to Cycle 1.1. Raxxanterax’s latest video sheds light on both the positive aspects and areas that need improvement, striking a chord with my own experiences in the game.


In his most recent video, Raxxanterax discusses the current state of Last Epoch during Cycle 1.1. He shares both the strengths and weaknesses of the game, commending improvements like the new evade mechanic, ladder system, and improved server stability. At the same time, he addresses concerns over the effectiveness of ward as a defensive measure, the challenge of countering damage over time, and performance glitches. Raxxanterax further proposes potential enhancements to boost user experience, such as customizable loot filters, cursor choices, and clearer seasonal updates. Through this analysis, he encourages constructive feedback for developers to refine Last Epoch’s gameplay.

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Key Takeaways:

  • Raxxanterax praises the new evade mechanic and ladder system in Last Epoch Cycle 1.1.
  • He acknowledges the improvements in server stability and the addition of new features like the Nemesis system and new faction.
  • Raxxanterax suggests balancing ward with other defenses and addressing difficulty building against damage over time.
  • He proposes several quality of life improvements such as customizable loot filters, cursor options, and seasonal announcements.

Ward vs. Other Defenses:

In the Last Epoch’s Cycle 1.1, Raxxanterax explores the prominent role of wards as a defensive strategy. Despite ward receiving nerfs, Raxxanterax argues that it remains significantly superior to other defense options such as health and armor. To create a more balanced gameplay experience for players, he recommends enhancing the benefits of health, endurance, and armor.

Difficulty Building Against Damage Over Time:

In Last Epoch, Raxxanterax acknowledges the issue of defending against Damage over Time (DoT) and shares the annoyance of getting hit by DoT attacks from a distance. He recommends exploring methods that can make it more manageable for gamers to lessen and neutralize DoT damage.

Performance Issues:

Raxxanterax admits that Last Epoch Cycle 1.1 still experiences some performance glitches. He urges gamers to keep sharing bug reports and valuable feedback so the team can work on enhancing the game’s server performance and addressing any lingering issues.

Quality of Life Improvements:

As a gamer in Last Epoch, I’d love to share some ideas from Raxxanterax that could significantly enhance my gaming experience. He proposes implementing customizable loot filters, which would allow me to personally set the criteria for what items I want to see in my loot, such as affixes or legendary potential. This would save me a lot of time and make the game more enjoyable.

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2024-07-15 15:13