RageGamingVideos: Monster Hunter Wilds – THIS WEAPON IS INSANE NOW – New Insect Glaive Balahara Hunt Gameplay Reveal!

As a seasoned veteran of the Monster Hunter universe, I can confidently say that RageGamingVideos has once again delivered an insightful and engaging analysis of the latest gameplay reveal for Monster Hunter Wilds. Having spent countless hours slicing, dicing, and insect-riding my way through various beasts, I can appreciate the finer points highlighted in this video.


RageGamingVideos delves into the recent unveiling of gameplay for Monster Hunter Wilds, zeroing in on the novel Insect Glaive and its intriguing attributes. The video spotlights the weapon’s distinctive movesets, like the impale spin attack and the advanced Kinect user interface, facilitating smoother learning and efficient utilization of the weapon for players. Additionally, the gameplay sneak peek presents a new adversary, Bala Hara, and emphasizes the breathtaking desert backdrop within the game. In essence, the Insect Glaive in Monster Hunter Wilds seems to boast several enhancements aimed at enhancing user-friendliness and player engagement.

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Key Takeaways:

  • The new Insect Glaive in Monster Hunter Wilds features a variety of exciting abilities and quality of life improvements.
  • The Kinect UI allows players to easily identify and aim at different parts of the monster to obtain buffs.
  • The assist type Kinect returns, allowing the insect to copy the player’s attacks for more powerful combos.
  • The weapon’s new stance change mechanic offers smoother movement and aiming, enhancing the overall combat experience.

New Kinect UI for Improved Gameplay Experience

In the updated interface for the Insect Glaive with Kinect, players can swiftly recognize the essence’s color they are targeting, facilitating the acquisition of buffs. This user-friendly learning process is appreciated by both novice and seasoned gamers. Furthermore, it seems that the depicted Kinect can store two extracts simultaneously, hinting at a possible standard attribute that boosts the weapon’s adaptability.

The Return of the Assist Type Kinect

As a gamer, I’m thrilled about the comeback of the Kinect-assist type in this game. It lets my insect mimic my strikes, adding an extra depth to the Insect Glaive’s combos. The intricate dance between horizontal and vertical spins that the Kinect performs during certain attacks showcases the weapon’s destructive capabilities like never before.

Mechanics for Effective Mounting

The video showcases how well the Insect Glaive works when it comes to climbing monsters, as shown by a successful attack from above. This implies that monster-mounting in Monster Hunter Worlds may adhere to a more conventional approach compared to past games like Monster Hunter Rise. Players should anticipate greater chances for mounting and exploiting the weapon’s distinctive airborne capabilities during combat.

Stance Change and Smooth Extracting Process

In the updated version of the Insect Glaive, the Focus mode now incorporates a new maneuver system, enhancing movement, targeting, and attack speed. Players can control the glaive above them to execute jump boosts, backward spins, and potent kinetic blasts. This mechanic introduces a more seamless fighting style and simplifies the process of gathering and reapplying buffs, thereby improving the weapon’s performance and effectiveness.

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2024-08-07 16:15