As a seasoned gamer with decades of experience under my belt, I can confidently say that the teraflops race between PlayStation 5 and Xbox Series X/S has been an intriguing spectacle to witness. However, as someone who’s learned the hard way that numbers don’t always tell the whole story, I’ve come to appreciate the nuances of console performance beyond just teraflops.
The debuts of PlayStation 5 and Xbox Series X/S occurred in a competitive environment centered around teraflops. Instead of just illustrating the technological advancement expected from ninth-generation consoles compared to their previous versions, Sony and Microsoft utilized these figures to highlight the supremacy of one next-gen console over the other.
As a gaming enthusiast, I couldn’t help but notice that the conversation about teraflops came right back at me after the unveiling of the PlayStation 5 Pro. In this piece, I delve into understanding what these teraflops are all about and assess their importance (and if they matter, to what extent).
What are teraflops?
- Teraflops is a unit of measurement of computing performance, defining the number of floating-point operations a computer or console can perform in one second.
- While “FLOPS” is an abbreviation for “floating point operations per second,” the prefix “tera” means trillion.
- In short, 1 teraflop is the ability of a computer or console to perform 1 trillion floating-point operations per second.
Do teraflops matter?
- As mentioned earlier, before the launch of the ninth generation of consoles, their teraflops became the primary point of comparison. However, they only determine the performance of the GPU (graphics system), so they are only one of many determinants of device performance.
- The architecture of the processor, the quality of the tools used by developers, and optimization all have a much greater impact on how a particular game works on a given console.
- This often results in a situation where a particular game runs and appears more impressive on a console that may seem weaker due to its lower number of teraflops.
PS5 Pro – how many teraflops does it have?
- As we learned from the leak of technical specifications, the performance of the PlayStation 5 Pro graphics system is supposed to be 16.7 teraflops.
- In theory, we can see a significant leap forward compared to both the Xbox Series X (12.1 teraflops) and the standard PlayStation 5 model (10.3 teraflops).
Keep in mind that when evaluating device performance based on teraflops, you should take note of:
- Not comparing consoles and computers in this way, nor products from different manufacturers (such as AMD and Nvidia).
- Due to different GPU architectures, individual companies use different types of calculations to determine the performance of their hardware.
- The most meaningful comparison is between consoles from one company within a given generation, such as the PlayStation 4 and PlayStation 4 Pro, PlayStation 5 and PlayStation 5 Pro, or Xbox Series X and Xbox Series S.
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2024-11-06 16:31