As a seasoned gamer with over two decades of Pokemon TCG experience under my belt, I must say that the recent Genetic Apex Emblem event in Pokemon TCG Pocket has left me feeling like a lost Pikachu in a field of Charizards. It seems that every battle I engage in is against either an ex-Pikachu, Starmie, Charizard, or Mewtwo, and it’s starting to feel like a never-ending loop of the same deck variations.
As a gamer diving into the latest Pokémon TCG Pocket’s Genetic Apex Emblem event, I can’t help but notice the discontent among fellow trainers. It seems we’re all facing off against these meta decks more than we’d like, making our battles feel less like friendly matches and more like tough trials.
As a gamer, I’ve found that although the Pokémon TCG Pocket version may lack some of the intricate mechanics you find in its Live counterpart, it doesn’t mean it’s just a pretty card game. Hidden beneath those vibrant illustrations is a competitive spirit that’s been shining through during beginner PvP battles for quite some time now.
Meanwhile, as the new Genetic Apex Emblem event kicks off, the circumstances have taken a turn for the challenging. Essentially, this event allows you to engage in combat with fellow gamers, earning prizes and emblems in return.
Indeed, as anticipated, numerous participants within the Reddit discussion found themselves irritated since they consistently faced off against popular decks like Pikachu (formerly), Starmie, Charizard, and Mewtwo in their matches.
The first user remarked, “If you line up 5 games, you’ll discover at least 3 decks featuring either Pikachu or Mewtwo,” to which the second replied, “I’ve only encountered one, and all I’ve noticed are Mewtwo and Pikachu. I’m getting really tired of this.
One competitor didn’t fare too well; they revealed they had triumphed just once in the past ten matches, while another confessed to experiencing a “very difficult and unlucky” stretch of play.
Everyone’s Pokémon decks seem overused and uninteresting to me, and I’m not exaggerating – I calculated it, on average, my opponents draw 3 Energy cards from Misty, while I only get about 0.1.
During the game, one participant commented, “I’ve played around fifteen matches and noticed Mewtwo, Pikachu, and Articuno decks were common.” Assuming they were facing a level 7 opponent, they thought it would be an effortless victory. However, unexpectedly, that player too had a fully optimized Mewtwo deck.
Even though the game seems challenging for some players, a few have chosen to forfeit the match. However, they’re still considered participants, and they’ll receive their Hourglass prizes ultimately.
It’s no secret that some cards in the game are just so much better than others, and free-to-play players have it pretty rough. It can take almost two years to unlock everything – even then, you’ll have to be playing continuously.
Instead of solely depending on opening booster packs, it’s beneficial to learn about the other available features to gain access to better cards over time.
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2024-11-08 08:48