Phasmophobia Dev Promises Overhaul That Will Make It Feel Like “A New Game”

In the coming year, the game Phasmophobia will officially launch its Version 1.0 update, which its creator describes as a substantial overhaul that will make it feel like playing an entirely new game. To preserve the excitement of discovery, specific details about the changes are being kept under wraps, allowing players to explore and uncover the updates on their own.

As a dedicated fan, I can’t help but get excited about the upcoming transformation Daniel Knight, the mastermind behind Phasmophobia, has been discussing with Eurogamer. He’s referring to it as Horror 2.0, although it might seem a bit confusing since we’re gearing up for version 1.0. But don’t let that fool you! What he means is that they’re going to be completely revamping the horror aspect of the game, so everything you know and love about Phasmophobia will be changing in a major way. Can’t wait to see what’s in store!

It seems that Knight didn’t provide much detail about the specific changes made to the horror aspect of the game before the update is released. Instead, he mentioned that there will be an announcement for a new update and encouraged players to try it out as if they were starting a brand new game. He also hinted that there won’t be extensive patch notes explaining the updates.

The knight mentioned that they would provide more information about potential updates, emphasizing it’s not just about introducing new content but also enhancing the existing game elements. Specifically, he pointed out that the audio aspect will undergo significant improvements, though he didn’t elaborate further except to suggest there are numerous minor audio adjustments in store.

Following a five-year stint in early access, the creators of Phasmophobia are diligently working to elevate their indie horror sensation to prepare it for its complete release. The most recent significant update, Chronicle, introduced capabilities for recording video and audio, significantly altering how players gather evidence for investigations. Another substantial update is planned later in 2025, with a focus on enhancing the player character.

Originally released in 2020 as a one-man production by Daniel Knight, the team behind Phasmophobia has expanded to include 29 members. Although the game garnered popularity early on, its more recent updates are gradually transforming it from a typical solo endeavor into a project that reflects the capabilities of a small studio.

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2025-07-16 15:39