A recurring observation among gamers is their discontent towards empty or barren gaming environments. User Key-Tie2214 succinctly expressed this issue when he said, “Players are tired of vast, empty spaces, not open worlds.” Essentially, players aren’t objecting to the open world concept per se; rather, they’re expressing frustration over the lack of substantial content within these expansive environments. To put it simply, who wouldn’t feel let down when stepping into a grand virtual playground, only to find tumbleweeds and uninteresting NPCs? It appears that game developers sometimes prioritize expanding the world size without ensuring it’s filled with captivating quests, narratives, and intriguing cultural details to make the game more lively. In essence, gamers can endure a large open world—as long as it’s brimming with engaging activities, compelling stories, and vibrant characters that truly bring the game to life.