
Playing an online game can be both exciting and daunting, particularly if the genre is dominated by experienced players. A user named aDameron89 shared their experience, describing matches that turned chaotic quickly. They mentioned, “A match lasted approximately 15 minutes with three out of five teammates incessantly spamming communications to argue… then all three of them left without playing.” This kind of behavior isn’t an isolated incident; it’s part of a concerning pattern often experienced by new players. Instead of engaging in a tough yet fair competition, they are met with a disheartening barrier of toxicity that not only takes away the joy but also the desire to continue playing. Many others expressed similar sentiments, like Happily_Doomed, who stated, “There’s an excessive number of immature players in SMITE 2,” reflecting a sentiment echoed across Twitter and YouTube communities.