Solana’s Firedancer: A 3-Year Odyssey Ends, SOL Soars 6% 🚀

According to Solana’s announcement, Firedancer has survived 100 days of testing, producing 50,000 blocks without incident. One might call it a “success,” though “success” here means “no explosions.” Built in C++ (because Python was too… poetic?), Firedancer promises to handle workloads like a Russian peasant with a plow and a vendetta. The validators, now 20% more distributed than a government handout, have shifted allegiances as if swapping winter coats for summer flannels.

World App: Your Identity, Their Control 🕵️♂️💰

Biometric verification, once a tool of dystopia, now masquerades as salvation. Co-founders Sam Altman and Alex Blania, with their gleaming smiles, herald a new economic model. But what of the individual, crushed beneath the weight of web3’s utopian lies? “It’s hard to identify unique people,” Altman sighs, as if the problem were the people, not the system.

Star Wars: Fate of the Old Republic revealed as spiritual successor to KOTOR

The Game Awards 2025 celebrated Clair Obscure: Expedition 33 winning Game of the Year, but that wasn’t all! The show also featured exciting announcements, including a new game from the creators of Divinity: Original Sin 2 (Larian Studios) and a sequel to the popular game Control. Attendees and viewers got a detailed preview of the games coming in the next few years.

Why Shadowheart Sucks & How to Fix Her Build

Many players find Shadowheart consistently missing her attacks in Baldur’s Gate 3, leading to frustration and jokes within the game’s community. This isn’t just bad luck – a combination of factors contribute to her low accuracy early on. Her starting stats and class are challenging, and the game’s combat system doesn’t always play to her strengths. Let’s explore exactly why she struggles to hit targets and what’s behind those frequent misses.