People of Note is already a delightful musical take on an RPG, and I can’t wait to play more
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When you start playing, it quickly becomes apparent that People of Note isn’t a traditional rhythm game, but it’s clearly designed by musicians for musicians. The game’s every detail is based on musical terms. This makes explaining the battle system a bit challenging, as it relies on vocabulary that might not be familiar to those without a music background. It’s not confusing *while* you’re playing, it just makes it harder to explain the mechanics.





