
In simpler terms, what makes a game enjoyable for many players is its unforeseen elements or surprises. The game Abiotic Factor takes this to another level as players discover the various quirks of grenades. FuzzyWingMan’s post title seems to echo a well-known concept from science – things can unexpectedly take turns nobody anticipated. This idea resonates with users in the comments, who draw parallels to Chekhov’s Gun principle, which says every part of a story should be crucial, and that is especially true here. RoniFoxcoon humorously proposes that if someone brags about having a “cluster grenade,” they are essentially admitting they are close to chaos. The discussion then erupts with comments like “You need to maintain a significant safety distance,” which sums up the amusing yet nerve-wracking experience of playing with grenades in the game, while also causing laughter and checking the distance from potential danger at the same time.