Controller Support for Once Human Mobile is possible, but you have to wait

Now, it’s becoming more blurred as to where mobile games end and PC games begin. Developers of mobile titles are even adding controller support for a smoother player experience, but unfortunately, this isn’t the case with Once Human mobile yet. However, there’s good news! One of the admins from the official Discord server reported that the creators have confirmed they will add controller support in the game at some point in the future. For now, though, their primary focus is on optimizing the game, especially improving its performance. Keep in mind that this information comes from a source that’s a year old, so plans can change.

Gaming News: Paradox Interactive’s Return-to-Office Policy Sparks Employee Outrage

Numerous individuals expressed dissatisfaction over Paradox Interactive’s decision. User Few_Net_6308, among others, echoed a common experience from workplaces: “My company did the same thing not long ago, and they responded in exactly the same way when questioned about it.” They pointed out a lack of transparency concerning productivity levels, which necessitates in-person collaboration. The CEO emphasized the importance of “face-to-face interactions” for success, an idea that was met with skepticism and raised questions regarding the concrete data backing up productivity claims. This sentiment is shared by many proponents of remote work who believe that a home environment conducive to both comfort and collaboration can foster creativity that cannot always be achieved under fluorescent lights or in cubicles.

Gaming News: Exciting Update on the Modding Potential of Oblivion Remastered!

Upon hearing the announcement of Oblivion Remastered, fan groups burst with enthusiasm. One member, One_Telephone_5798, delved into the intricacies of modifying this updated version. They expressed their positivity, highlighting that “nothing appears insurmountable at present.” This optimism adds a fresh note to a community known for innovative problem-solving, and it underscores the close-knit nature of the modding community. The prospect of modders needing to decipher the remastered game code sparked curiosity; there’s a certain allure in unearthing hidden treasures within code. Many gamers believe that with the appropriate resources, the essence of Oblivion will continue to thrive. However, there’s a degree of uncertainty about how modding permissions might differ from previous Bethesda titles, which could cause some anxiety.

Smite Community Questions Hi-Rez’s Commitment to Ban Toxic Players

User uogi8’s post highlights a concerning problem: harassment within the game Smite. He recounts his personal ordeal of being called offensive slurs like “Macaco” and “Escravo,” indicating a persistent toxic atmosphere, particularly for Brazilian players interacting with others in the Latin American region. Even after reporting such incidents, he points out that there’s no improvement, as the same players persistently disrupt his gameplay. This sentiment is not unique; numerous other players have expressed similar experiences, emphasizing the necessity of effective moderation and responsive systems to address this issue.

SMITE 2: Tackling Toxicity – What Players Really Think!

Many gamers joined in on discussions, expressing a strong desire for measures against the frequent harmful actions seen in games. A common remark by user barisax9 expressed this feeling: “It appears that there are no penalties for any form of negative conduct.” Players recounted incidents ranging from mild infractions like excessive pinging to severe acts including hate speech and threats. The overwhelming sentiment is evident: the absence of noticeable punishments fosters a toxic atmosphere. It’s disheartening for players who aim to have fun while playing, especially when they observe their fellow teammates acting inappropriately without consequences.

Winning in Smite Despite Team Surrender Spam: A Wild Ride!

Players in Smite are often bombarded with numerous requests to surrender, a common occurrence that many gamers recognize. The impulsiveness of some players can quickly foster negativity, with comments such as “I always press surrender after someone else dies just so I can have an excuse if things go wrong,” humorously demonstrating that those who spam the surrender button have their own rationalizations. Confident-Yard1911 brings attention to a well-known gamer conundrum – while players inhabit a world of fantasy where teamwork should be about unity and joint victory, the harsh reality of constant surrender requests transforms the battlefield into a barren wasteland, where self-assurance disintegrates as swiftly as an enemy’s Titan. One user remarked, “In 75% of every single game I’ve ever played… one of my team is spamming surrender nonstop.” This observation resonates within the gaming community, as players seemingly find themselves subjected to their teammates’ caprices.

Navigating Toxicity in Smite: New Player Struggles and Community Takeaways

When a community is labeled as ‘toxic,’ it often implies a constant barrage of hurtful comments similar to how Cupid’s arrows might fly, but without the affection. As described in an original Reddit post by user gh0stp3wp3w, novice players of Smite are encountering a wave of negativity that saps their enthusiasm for the game. One commenter shares their feelings, saying “I’m new and wish to play, but these toxic people are off-putting, and they take away all my drive to continue learning.” This example demonstrates how detrimental negative interactions can be for someone trying to appreciate the game.