Breath of Fire IV is now available on GOG for PC as a part of the GOG Preservation Program
GOG has unveiled and made available Capcom’s RPG, Breath of Fire IV, for PCs running Windows 10 and Windows 11. This game was initially launched in Japan for the original PlayStation console in 2000, followed by North America, and later Europe. A year after its initial release, it came to Europe. In 2003, it was ported to PC in both Japan and Europe.
Bitcoin to $2.4M by 2030? Hold My Vodka 🍸📈
Not content to whisper sweet nothings to the bulls alone, ARK also grounds us with “base” and “bear” realities — $1.2 million and $500,000 — as if to remind us, even in the Soviet gulag, there was always a hierarchy of suffering.
Smite Community Questions Hi-Rez’s Commitment to Ban Toxic Players
User uogi8’s post highlights a concerning problem: harassment within the game Smite. He recounts his personal ordeal of being called offensive slurs like “Macaco” and “Escravo,” indicating a persistent toxic atmosphere, particularly for Brazilian players interacting with others in the Latin American region. Even after reporting such incidents, he points out that there’s no improvement, as the same players persistently disrupt his gameplay. This sentiment is not unique; numerous other players have expressed similar experiences, emphasizing the necessity of effective moderation and responsive systems to address this issue.
SMITE 2: Tackling Toxicity – What Players Really Think!
Many gamers joined in on discussions, expressing a strong desire for measures against the frequent harmful actions seen in games. A common remark by user barisax9 expressed this feeling: “It appears that there are no penalties for any form of negative conduct.” Players recounted incidents ranging from mild infractions like excessive pinging to severe acts including hate speech and threats. The overwhelming sentiment is evident: the absence of noticeable punishments fosters a toxic atmosphere. It’s disheartening for players who aim to have fun while playing, especially when they observe their fellow teammates acting inappropriately without consequences.
Winning in Smite Despite Team Surrender Spam: A Wild Ride!
Players in Smite are often bombarded with numerous requests to surrender, a common occurrence that many gamers recognize. The impulsiveness of some players can quickly foster negativity, with comments such as “I always press surrender after someone else dies just so I can have an excuse if things go wrong,” humorously demonstrating that those who spam the surrender button have their own rationalizations. Confident-Yard1911 brings attention to a well-known gamer conundrum – while players inhabit a world of fantasy where teamwork should be about unity and joint victory, the harsh reality of constant surrender requests transforms the battlefield into a barren wasteland, where self-assurance disintegrates as swiftly as an enemy’s Titan. One user remarked, “In 75% of every single game I’ve ever played… one of my team is spamming surrender nonstop.” This observation resonates within the gaming community, as players seemingly find themselves subjected to their teammates’ caprices.
Navigating Toxicity in Smite: New Player Struggles and Community Takeaways
When a community is labeled as ‘toxic,’ it often implies a constant barrage of hurtful comments similar to how Cupid’s arrows might fly, but without the affection. As described in an original Reddit post by user gh0stp3wp3w, novice players of Smite are encountering a wave of negativity that saps their enthusiasm for the game. One commenter shares their feelings, saying “I’m new and wish to play, but these toxic people are off-putting, and they take away all my drive to continue learning.” This example demonstrates how detrimental negative interactions can be for someone trying to appreciate the game.
Navigating Toxicity in Smite: New Player Struggles and Community Takeaways
When a community is labeled as ‘toxic,’ it often implies a constant barrage of hurtful comments similar to how Cupid’s arrows might fly, but without the affection. As described in an original Reddit post by user gh0stp3wp3w, novice players of Smite are encountering a wave of negativity that saps their enthusiasm for the game. One commenter shares their feelings, saying “I’m new and wish to play, but these toxic people are off-putting, and they take away all my drive to continue learning.” This example demonstrates how detrimental negative interactions can be for someone trying to appreciate the game.
Enshrouded: Is This One-Handed Axe the Sneakiest Weapon Ever?
The discussion centers on the stealth attack system in Enshrouded and the unique role played by _TURO’s_ one-handed axe, which may appear ordinary at first glance but provides a significant 40% increase to stealth attacks. This enhancement could significantly alter gameplay strategies. Many commentators, such as Gryphin, have noted that successfully executing a stealth attack is actually the challenging part. Approaching enemies without being detected can be trickier than it seems, particularly when dealing with alert adversaries or an unpredictable gaming environment. There’s a lot of anticipation about the potential to deal massive damage to unsuspecting opponents. However, the skillful execution of these stealth tactics is just as important. Commentators stress that mastering the art of approaching enemies without being detected takes practice and finesse.
Enshrouded: Why Players Are Struggling to Beat the Dragon Boss
The main focus of the debate revolves around the Dragon Boss, a powerful character who has left numerous gamers feeling defeated. Initially attracted to the game Enshrouded for its captivating adventures in exploration, players often find their enjoyment waning when they encounter this challenging boss. User taxem_tbma’s post encapsulates this dissatisfaction well. After investing around thirty hours into the game, it becomes clear that the shift from an exploration-focused experience to a combat-heavy gameplay style can feel abrupt. Traversing through the expansive environments and uncovering new territories is thrilling, but when faced with a boss that seems excessively difficult, players begin to question the game’s fundamental design. Mastering tricks, avoiding traps, and having quick reflexes are crucial for success, but these elements can create a steep learning curve that many may find challenging—especially those playing solo, as mentioned by players like cdcox.