Red Faction Tried to Start Revolution but Fell Short. This Shooter Is Remembered for Wall Destruction
2001 marked a significant period where games were visually appealing yet still had potential for enhancement as developers for PC and consoles were seeking unique elements to engage players. The graphical evolution of Doom 3 and the physical revolution of Half-Life 2 were yet to come, and Unreal was just starting to assert its power in engine dominance. There was still room for innovative ideas that could build upon the established gameplay formula of Quake 2 and the first Half-Life, a shooter with an extensive campaign and a substantial narrative. Volition filled this gap… by creating destructible environments. Indeed, that was a key feature of Red Faction, the critically acclaimed shooter.