Hades Players Unleash Their Rage Over the Infamous Sack System
The recurring dissatisfaction about the loot system in Hades stems from its fundamental gameplay mechanics, specifically the Pact of Punishment, which determines the difficulty level of runs. Since this system involves a somewhat unpredictable chance of receiving sacks that could potentially cut a run short, players often feel it’s more about luck than skill. Rhys359’s post captures this sentiment precisely, sharing their disappointment over coming so close to an impressive high heat run, only to be hindered by the unwelcome sack. This mechanic seems harsher than fair because it requires a high level of skill while also leaving the outcome uncertain, as if players are battling against the whims of chance itself. Many users resonate with this frustration, demonstrating how the unpredictable nature of Random Number Generation (RNG) can make progress feel like an uphill battle against fortune itself.