N3on explains why he’s moving away from trolling and farming for content
During an interview with Complex on March 11, well-known Kick streamer N3on shared his plans to shift focus from the contentious material that previously gained him notoriety.
During an interview with Complex on March 11, well-known Kick streamer N3on shared his plans to shift focus from the contentious material that previously gained him notoriety.
On March 11, 2025, DbD announced that the bloodthirsty anime character Ken Kaneki from Tokyo Ghoul will be causing chaos in a terrifying new collaboration. Although this half-human, half-ghoul character won’t become available until April 2, his game kit appears incredibly menacing and is definitely something Killer fans should keep an eye on.
Reed is continuing his investigations following the explosive 2019 documentary series, where Robson and Safechuck accused Michael Jackson of child sexual abuse. This sequel, titled “Leaving Neverland 2: Enduring Michael Jackson,” will premiere on Channel 4 in the U.K. and YouTube in the U.S. on March 18.
CoinDesk research adds that the ETH/BTC ratio has hit a five-year low, and the four-year compound annual growth rate (CAGR) has gone negative against Bitcoin. In other words, ETH is to Bitcoin what a soggy biscuit is to a gourmet croissant. 🥐
If you’ve been engaged in Hunt: Showdown 1896 lately, you may have come across a topic being debated on the subreddit – it seems some players are encountering an issue where AI opponents appear to materialize out of thin air, resulting in unexpected ambushes by groups of four or more grunts. Initially, this might seem like a straightforward problem with player-managed AI, but upon closer inspection, it appears to be a more intricate matter.
Lately, Hunt: Showdown hinted at an upcoming change through a cryptic message on their social media platforms like Twitter, saying “Change is coming.” The specifics of this shift are still undetermined, but fans have started brainstorming theories—with one popular guess implying that DeSalle could reappear. This conjecture gained momentum after the creators hinted at DeSalle’s potential return in 2025, and they even alluded to it in a recent Reddit post.
Tomex1717’s original post struck a chord with numerous gamers who yearn for Manor Lords’ rivers to offer more than just visually appealing pixels scattered across the terrain. “I can’t wait for fishing in the game!” they enthusiastically voiced, encapsulating the anticipation and desire for this feature. At present, fishing is limited to the tranquil yet restricted ponds found in certain areas, but the community’s enthusiasm seems to suggest that the rivers are longing to be incorporated for fishing as well. User Dulaman96 echoed this excitement, saying, “Yes, I’ve felt the same way since they announced both fishing and rivers.” It’s clear that the gaming community believes that incorporating river fishing would significantly enhance their gameplay experience.
In the realm of Manor Lords, expanding one’s army to its maximum potential is a captivating element of gameplay. When user “no_ego_pro” shared their accomplishment of gathering an army consisting of 725 soldiers, it ignited a wave of enthusiasm. Many players responded with disbelief, with one commenting, “Impressive! I thought the maximum was six units?” This wit conveys the shock that arises from understanding the game’s mechanics, while also educating those unaware of the extensive possibilities within the game. The post serves as a reminder that our expectations can often be surpassed in this game—it seems there are always more troops waiting just beyond our strategic reach!
As an enthusiastic aficionado of Manor Lords, I’ve often found the royal tax to be a pesky hindrance in my quest to build a flourishing virtual kingdom. A fellow player, Openskyz96, recently sparked a buzz on the subreddit when they asked for advice on disabling this feature after already starting their game. Their heartfelt plea— “I’m stuck, please help! I don’t want to restart and lose my progress!” — struck a chord with many, as it mirrors a situation familiar to numerous players. It’s like pressing save just before the final boss battle and realizing you forgot – it’s a gut-wrenching moment. Fellow players empathized, expressing their shared struggles, emphasizing that tax management is a recurring hurdle, especially when expanding one’s town. It appears that managing taxes is among the top complaints voiced by players, creating a sense of unity as we collectively tackle the game’s challenges. This financial strain, while perhaps an anticipated aspect of medieval life, can slow down progress and diminish the joy derived from the simulation.
In simpler terms, families positioned at hitching posts are seen as playing a key role behind the scenes to make the use of oxen in the game more efficient. Many experienced players agree that keeping families posted allows oxen to be used immediately without having to wait for another worker to take charge. As Comprehensive-Fail41 points out, this setup allows other workers to concentrate on their tasks without also managing the oxen, which can be a hassle. This is particularly important during time-sensitive farming activities, as even small delays can cause missed deadlines for planting or harvesting. Experienced users like Rentahamster suggest that designating a family member to the hitching post can boost efficiency by acting as a “logistics coordinator,” ensuring the oxen move smoothly between tasks without the usual complications of job-switching.