Sea Of Thieves Should Have Copycats By Now–Here’s Why It’s Still One Of A Kind
The first occasion I conversed with Rare for TopMob was when I inquired about the absence of games imitating their style, finding it intriguing in an industry that often follows successful models. Three years later, this observation remains valid. Recently, some titles like Jump Ship, Wildgate, and Sand have been compared to Sea of Thieves, but none are seriously attempting to replicate Rare’s multiplayer adventure game. I recently spoke with Mike Chapman, the creative director of Sea of Thieves, again to ask this question once more, and this time I sought a clearer answer: What specific elements would make a game a “Sea of Thieves-esque” title?